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64-bit pyglet on Mac OS X without any PyObjC dependencies. Note: I am not the original author. This is a Mercurial clone of http://code.google.com/r/evilphillip-cocoa-ctypes
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seeminglee/pyglet64
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pyglet ====== http://www.pyglet.org/ pyglet provides an object-oriented programming interface for developing games and other visually-rich applications for Windows, Mac OS X and Linux. Requirements ------------ pyglet requires one of the following operating systems: * Windows XP (32-bit only) * Mac OS X 10.3 or later * Linux, with the following libraries (most recent distributions will have these in a default installation): * OpenGL and GLX * GDK 2.0 or later (required for loading images) * OpenAL or ALSA (required for playing audio) pyglet requires either: * Python 2.4 with ctypes installed * Python 2.5 or 2.6 Installation ------------ If you're reading this README from a source distribution, install pyglet with:: python setup.py install There are no compilation steps during the installation; if you prefer, you can simply add this directory to your PYTHONPATH and use pyglet without installing it. Support ------- pyglet has an active developer and user community. If you find a bug, please open an issue at http://code.google.com/p/pyglet/issues (requires a Google account) or email [email protected]. Please join us on the mailing list at http://groups.google.com/group/pyglet-users For more information and an RSS news feed, visit http://www.pyglet.org
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64-bit pyglet on Mac OS X without any PyObjC dependencies. Note: I am not the original author. This is a Mercurial clone of http://code.google.com/r/evilphillip-cocoa-ctypes
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