Inspired by PicBreeder, but instead of using genetic algorithms, allows the user to interact with the network and purposly create patterns by composing math functions.
- Press any key to add a random node
- click and drag from one node to another to create a connection
- ctrl + drag on a node to move it
- alt + click no a node to delete it
The inputs to the graph are the X and Y positions on the canvas. The outputs are the RGB values that will render to the canvas.