Fixed WorldBrowser inability to update world view list #195
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Found out that WorldBrowser can't capture world count changes. That means that in order to have relevant view information about worlds, you have to
re-open
or toggleUI Toolkit Live Reload
(which does the same procedure as close and open editor window)From unity docs on OnInspectorUpdate:
OnInspectorUpdate is called at 10 frames per second to give the inspector a chance to update.
Edit:
Found out that view will be updated if user mouseover the window, so I changed to OnFocus. Same result, better performance