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WebGL Dev Tools
Norman Rzepka edited this page Jun 12, 2017
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https://github.com/3Dparallax/insight
- Click "GL Icon" in Chrome's Extensions Menu right of the URL input
- Record all WebGL calls
- Inspect Buffers / Textures
- Open Firefox Dev Tools
- Click on Toolbox Options (Cog Icon) in the upper right of the dev tools
- Enable "Shader Editor" and "Canvas"
- Use Shader Editor to live edit shaders
- Use Canvas Tool to record all WebGL commands and see them rendered frame by frame
- Inspect Buffers / Textures
- Go to Xcode's Menu Xcode | Open Developer Tools | More Developer Tools.
- Download Graphics Tools of XCode
- Execute OpenGL Driver Monitor
- Click un Parameters in bottom right corner
- Select desired parameter, like GPU utilization or memory utilization.
Follow instructions on HTMl5Rocks