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Rename isosurface to adHocMesh #7350
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@philippotto I have also done the refactoring in the frontend now, |
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@philippotto Three questions for the frontend part:
- Do you know if there is a difference in terminology between
mesh
(pre-computed) andmesh
(ex isosurface) that will be blurred by this renaming? - Are there any caches/local storage that rely on this naming? (object property name / keys)
- What about URL encoding of the selected meshes? Does this reference "isosurface"?
@frcroth Very cool to this this clean up 👍 @hotzenklotz You ask good question. Luckily, we should be safe on all these points, though.
No, I think, this should be fine.
No, I don't think so. Should be fine.
I just checked this and this uses a boolean The PR itself looks good. Will test now. |
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Testing went well, too 👍
@frcroth Please update the changelog and mark the PR as ready 🚢
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Great! I really enjoy how we’re moving towards more consistent terminology.
...-datastore/app/com/scalableminds/webknossos/datastore/controllers/BinaryDataController.scala
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actorSystem: ActorSystem, | ||
isosurfaceTimeout: FiniteDuration, | ||
isosurfaceActorPoolSize: Int)(implicit ec: ExecutionContext) | ||
class AdHocMeshingService(binaryDataService: BinaryDataService, |
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class AdHocMeshingService(binaryDataService: BinaryDataService, | |
class AdHocMeshService(binaryDataService: BinaryDataService, |
I think I’d prefer it without the “ing” since that would be the only place where the service would be named with a conjucated form.
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I removed all ings
URL of deployed dev instance (used for testing):
Issues:
(Please delete unneeded items, merge only when none are left open)