Fix that 3d view broke if it had no width #5588
Merged
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The condition that checked whether the 3d view was not visible, to avoid updating the camera state in that case, was too unspecific. It only checked whether the 3d view had 0 height (and not straightforward, but only by checking whether the result of a division was NaN), but not whether it had 0 width. I changed the condition to be more explicit and complete.
URL of deployed dev instance (used for testing):
Steps to test:
Issues: