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deploy: 33e70c0
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Cowboy-69 committed Oct 29, 2024
1 parent 90505d4 commit d3eb3e7
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Showing 3 changed files with 24 additions and 16 deletions.
37 changes: 22 additions & 15 deletions assets/gta_iv/gta_iv.json
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@@ -1,7 +1,7 @@
{
"meta": {
"last_update": 1730218628225,
"version": "0.87",
"last_update": 1730219436473,
"version": "0.88",
"url": "https://library.sannybuilder.com/#/gta_iv"
},
"extensions": [
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],
"name": "ATTACH_CAM_TO_OBJECT",
"num_params": 2,
"short_desc": "Attaches a camera to an object",
"short_desc": "Attaches a camera to an object. Use UNATTACH_CAM to detach the camera",
"class": "Camera",
"member": "AttachToObject"
},
Expand All @@ -2425,7 +2425,7 @@
],
"name": "ATTACH_CAM_TO_PED",
"num_params": 2,
"short_desc": "Attaches a camera to a ped",
"short_desc": "Attaches a camera to a ped. Use UNATTACH_CAM to detach the camera",
"class": "Camera",
"member": "AttachToPed"
},
Expand All @@ -2442,7 +2442,7 @@
],
"name": "ATTACH_CAM_TO_VEHICLE",
"num_params": 2,
"short_desc": "Attaches a camera to a vehicle",
"short_desc": "Attaches a camera to a vehicle. Use UNATTACH_CAM to detach the camera",
"class": "Camera",
"member": "AttachToVehicle"
},
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"num_params": 1,
"short_desc": "Returns a boolean indicating if the specified camera handle is allocated in the game",
"attrs": {
"is_condition": true
}
"is_condition": true,
"is_static": true
},
"class": "Camera",
"member": "DoesExist"
},
{
"name": "DOES_CAMERA_EXIST_WITH_NETWORK_ID",
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{
"input": [
{
"name": "cam",
"type": "int"
"name": "self",
"type": "Camera"
},
{
"name": "_p2",
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}
],
"name": "SET_CAM_SHAKE",
"num_params": 3
"num_params": 3,
"class": "Camera",
"member": "SetShake"
},
{
"name": "SET_CAM_SPLINE_CUSTOM_SPEED_GRAPH",
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{
"input": [
{
"name": "cam",
"type": "Cam"
"name": "self",
"type": "Camera"
},
{
"name": "val",
"name": "value",
"type": "float"
},
{
"name": "time",
"name": "timeInMs",
"type": "int"
}
],
"name": "SET_DRUNK_CAM",
"num_params": 3,
"short_desc": "Sets the specified camera to the 'drunken' mode"
"short_desc": "Sets the specified camera to the 'drunken' mode",
"class": "Camera",
"member": "SetDrunk"
},
{
"input": [
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1 change: 1 addition & 0 deletions assets/gta_iv/snippets.json
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Expand Up @@ -19,6 +19,7 @@
"PRELOAD_STREAM_WITH_START_OFFSET": "while (!Audio.PreloadStreamWithStartOffset(\"QUB3D_MUSIC\", 20000)) {\n wait(0);\n}\nAudio.PlayStreamFrontend();",
"PRINT_STRING_WITH_LITERAL_STRING": "Text.PrintStringWithLiteralString(\"string\", \"MyText\", 5000, true);",
"PRINT_STRING_WITH_LITERAL_STRING_NOW": "Text.PrintStringWithLiteralStringNow(\"string\", \"MyText\", 5000, true);",
"SET_DRUNK_CAM": "myCamera.setDrunk(0.2, 15000);",
"SET_GAME_CAM_HEADING": "Camera.SetHeading(0.0);",
"SET_GAME_CAM_PITCH": "Camera.SetPitch(0.0);",
"SET_INTERP_FROM_SCRIPT_TO_GAME": "Camera.SetInterpFromScriptToGame(true, 3000);",
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2 changes: 1 addition & 1 deletion ngsw.json
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@@ -1,6 +1,6 @@
{
"configVersion": 1,
"timestamp": 1730218708964,
"timestamp": 1730219632552,
"index": "/index.html",
"assetGroups": [
{
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