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Migration from legacy edit modes to SBL modes
Seemann edited this page May 5, 2024
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2 revisions
- all params are in original order, where output variables go after input arguments (
create_player 0 0 0 0 store_to $player1
)- SB4 provides special syntax, where outputs in an assignment expression can be listed on the left-hand side, e.g.
$player1 = create_player 0 0 0 0
)
- SB4 provides special syntax, where outputs in an assignment expression can be listed on the left-hand side, e.g.
- command name can be used as a keyword instead of opcode (
shake_cam 100
) -
Actor
is calledChar
-
Marker
is calledBlip
-
Model
class no longer exists, its methods can be found in staticStreaming
class -
$PLAYER_CHAR
replaced with$player1
-
$PLAYER_ACTOR
replaced with$scplayer
-
angle
is calledheading
-
thread
is calledscript