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feat: adding NewThrottle (#396)
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minjea.lee authored and Lee,Minjea committed Aug 27, 2024
1 parent 71d8341 commit 819fbcc
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22 changes: 22 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -242,6 +242,7 @@ Concurrency helpers:
- [AttemptWhileWithDelay](#attemptwhilewithdelay)
- [Debounce](#debounce)
- [DebounceBy](#debounceby)
- [Throttle](#throttle)
- [Synchronize](#synchronize)
- [Async](#async)
- [Transaction](#transaction)
Expand Down Expand Up @@ -2529,6 +2530,27 @@ cancel("second key")

[[play](https://go.dev/play/p/d3Vpt6pxhY8)]

### Throttle
`NewThrottle` creates a throttled instance that invokes given functions only once in every interval.
This returns 2 functions, First one is throttled function and Second one is purge function which invokes given functions immediately and reset interval timer.

```go

f := func() {
println("Called once in every 100ms")
}

throttle, purge := lo.NewThrottle(100 * time.Millisecond, f)

for j := 0; j < 10; j++ {
throttle()
time.Sleep(30 * time.Millisecond)
}

purge()

```

### Synchronize

Wraps the underlying callback in a mutex. It receives an optional mutex.
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53 changes: 52 additions & 1 deletion retry.go
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Expand Up @@ -287,4 +287,55 @@ func (t *Transaction[T]) Process(state T) (T, error) {
return state, err
}

// throttle ?
type throttle struct {
mu *sync.Mutex
timer *time.Timer
needInvoke bool
interval time.Duration
callbacks []func()
}

func (th *throttle) throttledFunc() {
th.mu.Lock()
defer th.mu.Unlock()
th.needInvoke = true
if th.timer == nil {
th.timer = time.AfterFunc(th.interval, func() {
th.purge(false)
})
}
}

func (th *throttle) purge(forcePurge bool) {
th.mu.Lock()
defer th.mu.Unlock()

if th.timer != nil {
th.timer.Stop()
}

if th.needInvoke || forcePurge {
for _, f := range th.callbacks {
f()
}
th.needInvoke = false
th.timer = time.AfterFunc(th.interval, func() {
th.purge(false)
})
} else {
th.timer = nil
}
}

// NewThrottle creates a throttled instance that invokes given functions only once in every interval.
// This returns 2 functions, First one is throttled function and Second one is purge function which invokes given functions immediately and reset interval timer.
func NewThrottle(interval time.Duration, f ...func()) (func(), func()) {
th := &throttle{
mu: new(sync.Mutex),
interval: interval,
callbacks: f,
}
return th.throttledFunc, func() {
th.purge(true)
}
}
34 changes: 34 additions & 0 deletions retry_test.go
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Expand Up @@ -498,3 +498,37 @@ func TestTransaction(t *testing.T) {
is.Equal(assert.AnError, err)
}
}

func TestNewThrottle(t *testing.T) {
t.Parallel()
is := assert.New(t)
callCount := 0
f1 := func() {
callCount++
}
th, purge := NewThrottle(10*time.Millisecond, f1)

is.Equal(0, callCount)
for i := 0; i < 7; i++ {
var wg sync.WaitGroup
for j := 0; j < 100; j++ {
wg.Add(1)
go func() {
defer wg.Done()
th()
}()
}
wg.Wait()
time.Sleep(5 * time.Millisecond)
}
// 35 ms passed
is.Equal(3, callCount)

purge()
is.Equal(4, callCount)

// pause a little bit without calling
time.Sleep(20 * time.Millisecond)
is.Equal(4, callCount)

}

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