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Improve codegen for unchecked float casts on wasm #74659

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merged 1 commit into from
Jul 23, 2020

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alexcrichton
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This commit improves codegen for unchecked casts on WebAssembly targets
to use the singluar iNN.trunc_fMM_{u,s} instructions. Previously rustc
would codegen a bare fptosi and fptoui for float casts but for
WebAssembly targets the codegen for these instructions is quite large.
This large codegen is due to the fact that LLVM can speculate these
instructions so the trapping behavior of WebAssembly needs to be
protected against in case they're speculated.

The change here is to update the codegen for the unchecked cast
intrinsics to have a wasm-specific case where they call the appropriate
LLVM intrinsic to generate the right wasm instruction. The intrinsic is
explicitly opting-in to undefined behavior so a trap here for
out-of-bounds inputs on wasm should be acceptable.

cc #73591

This commit improves codegen for unchecked casts on WebAssembly targets
to use the singluar `iNN.trunc_fMM_{u,s}` instructions. Previously rustc
would codegen a bare `fptosi` and `fptoui` for float casts but for
WebAssembly targets the codegen for these instructions is quite large.
This large codegen is due to the fact that LLVM can speculate these
instructions so the trapping behavior of WebAssembly needs to be
protected against in case they're speculated.

The change here is to update the codegen for the unchecked cast
intrinsics to have a wasm-specific case where they call the appropriate
LLVM intrinsic to generate the right wasm instruction. The intrinsic is
explicitly opting-in to undefined behavior so a trap here for
out-of-bounds inputs on wasm should be acceptable.

cc rust-lang#73591
@rust-highfive
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r? @varkor

(rust_highfive has picked a reviewer for you, use r? to override)

@rust-highfive rust-highfive added the S-waiting-on-review Status: Awaiting review from the assignee but also interested parties. label Jul 22, 2020
@CryZe
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CryZe commented Jul 22, 2020

Ideally we would also use this underneath the saturating code we generate. I tried that a few weeks ago but I noticed that the guard code is select based, meaning it would trap too early. Is this something we should still pursue?

@alexcrichton
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I personally think it's still worth pursuing, but we'll need to do more invasive changes there by creating entirely new basic blocks instead of using a select instruction. I suspect that's fine, it's just a chunk of work I hadn't gotten to yet and figured that this would still be beneficial to enable on wasm targets.

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varkor commented Jul 22, 2020

@bors r+ rollup

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bors commented Jul 22, 2020

📌 Commit 618aeec has been approved by varkor

@bors bors added S-waiting-on-bors Status: Waiting on bors to run and complete tests. Bors will change the label on completion. and removed S-waiting-on-review Status: Awaiting review from the assignee but also interested parties. labels Jul 22, 2020
bors added a commit to rust-lang-ci/rust that referenced this pull request Jul 23, 2020
…arth

Rollup of 8 pull requests

Successful merges:

 - rust-lang#74141 (libstd/libcore: fix various typos)
 - rust-lang#74490 (add a Backtrace::disabled function)
 - rust-lang#74548 (one more Path::with_extension example, to demonstrate behavior)
 - rust-lang#74587 (Prefer constant over function)
 - rust-lang#74606 (Remove Linux workarounds for missing CLOEXEC support)
 - rust-lang#74637 (Make str point to primitive page)
 - rust-lang#74654 (require type defaults to be after const generic parameters)
 - rust-lang#74659 (Improve codegen for unchecked float casts on wasm)

Failed merges:

r? @ghost
@bors bors merged commit 8f02f2c into rust-lang:master Jul 23, 2020
@alexcrichton alexcrichton deleted the wasm-codegen branch July 23, 2020 21:21
alexcrichton added a commit to alexcrichton/rust that referenced this pull request Jul 28, 2020
This commit improves code generation for WebAssembly targets when
translating floating to integer casts. This improvement is only relevant
when the `nontrapping-fptoint` feature is not enabled, but the feature
is not enabled by default right now. Additionally this improvement only
affects safe casts since unchecked casts were improved in rust-lang#74659.

Some more background for this issue is present on rust-lang#73591, but the
general gist of the issue is that in LLVM the `fptosi` and `fptoui`
instructions are defined to return an `undef` value if they execute on
out-of-bounds values; they notably do not trap. To implement these
instructions for WebAssembly the LLVM backend must therefore generate
quite a few instructions before executing `i32.trunc_f32_s` (for
example) because this WebAssembly instruction traps on out-of-bounds
values. This codegen into wasm instructions happens very late in the
code generator, so what ends up happening is that rustc inserts its own
codegen to implement Rust's saturating semantics, and then LLVM also
inserts its own codegen to make sure that the `fptosi` instruction
doesn't trap. Overall this means that a function like this:

    #[no_mangle]
    pub unsafe extern "C" fn cast(x: f64) -> u32 {
        x as u32
    }

will generate this WebAssembly today:

    (func $cast (type 0) (param f64) (result i32)
      (local i32 i32)
      local.get 0
      f64.const 0x1.fffffffep+31 (;=4.29497e+09;)
      f64.gt
      local.set 1
      block  ;; label = @1
        block  ;; label = @2
          local.get 0
          f64.const 0x0p+0 (;=0;)
          local.get 0
          f64.const 0x0p+0 (;=0;)
          f64.gt
          select
          local.tee 0
          f64.const 0x1p+32 (;=4.29497e+09;)
          f64.lt
          local.get 0
          f64.const 0x0p+0 (;=0;)
          f64.ge
          i32.and
          i32.eqz
          br_if 0 (;@2;)
          local.get 0
          i32.trunc_f64_u
          local.set 2
          br 1 (;@1;)
        end
        i32.const 0
        local.set 2
      end
      i32.const -1
      local.get 2
      local.get 1
      select)

This PR improves the situation by updating the code generation for
float-to-int conversions in rustc, specifically only for WebAssembly
targets and only for some situations (float-to-u8 still has not great
codegen). The fix here is to use basic blocks and control flow to avoid
speculatively executing `fptosi`, and instead LLVM's raw intrinsic for
the WebAssembly instruction is used instead. This effectively extends
the support added in rust-lang#74659 to checked casts. After this commit the
codegen for the above Rust function looks like:

    (func $cast (type 0) (param f64) (result i32)
      (local i32)
      block  ;; label = @1
        local.get 0
        f64.const 0x0p+0 (;=0;)
        f64.ge
        local.tee 1
        i32.const 1
        i32.xor
        br_if 0 (;@1;)
        local.get 0
        f64.const 0x1.fffffffep+31 (;=4.29497e+09;)
        f64.le
        i32.eqz
        br_if 0 (;@1;)
        local.get 0
        i32.trunc_f64_u
        return
      end
      i32.const -1
      i32.const 0
      local.get 1
      select)

For reference, in Rust 1.44, which did not have saturating
float-to-integer casts, the codegen LLVM would emit is:

    (func $cast (type 0) (param f64) (result i32)
      block  ;; label = @1
        local.get 0
        f64.const 0x1p+32 (;=4.29497e+09;)
        f64.lt
        local.get 0
        f64.const 0x0p+0 (;=0;)
        f64.ge
        i32.and
        i32.eqz
        br_if 0 (;@1;)
        local.get 0
        i32.trunc_f64_u
        return
      end
      i32.const 0)

So we're relatively close to the original codegen, although it's
slightly different because the semantics of the function changed where
we're emulating the `i32.trunc_sat_f32_s` instruction rather than always
replacing out-of-bounds values with zero.

There is still work that could be done to improve casts such as `f32` to
`u8`. That form of cast still uses the `fptosi` instruction which
generates lots of branch-y code. This seems less important to tackle now
though. In the meantime this should take care of most use cases of
floating-point conversion and as a result I'm going to speculate that
this...

Closes rust-lang#73591
bors added a commit to rust-lang-ci/rust that referenced this pull request Aug 3, 2020
…es, r=nagisa

rustc: Improving safe wasm float->int casts

This commit improves code generation for WebAssembly targets when
translating floating to integer casts. This improvement is only relevant
when the `nontrapping-fptoint` feature is not enabled, but the feature
is not enabled by default right now. Additionally this improvement only
affects safe casts since unchecked casts were improved in rust-lang#74659.

Some more background for this issue is present on rust-lang#73591, but the
general gist of the issue is that in LLVM the `fptosi` and `fptoui`
instructions are defined to return an `undef` value if they execute on
out-of-bounds values; they notably do not trap. To implement these
instructions for WebAssembly the LLVM backend must therefore generate
quite a few instructions before executing `i32.trunc_f32_s` (for
example) because this WebAssembly instruction traps on out-of-bounds
values. This codegen into wasm instructions happens very late in the
code generator, so what ends up happening is that rustc inserts its own
codegen to implement Rust's saturating semantics, and then LLVM also
inserts its own codegen to make sure that the `fptosi` instruction
doesn't trap. Overall this means that a function like this:

    #[no_mangle]
    pub unsafe extern "C" fn cast(x: f64) -> u32 {
        x as u32
    }

will generate this WebAssembly today:

    (func $cast (type 0) (param f64) (result i32)
      (local i32 i32)
      local.get 0
      f64.const 0x1.fffffffep+31 (;=4.29497e+09;)
      f64.gt
      local.set 1
      block  ;; label = @1
        block  ;; label = @2
          local.get 0
          f64.const 0x0p+0 (;=0;)
          local.get 0
          f64.const 0x0p+0 (;=0;)
          f64.gt
          select
          local.tee 0
          f64.const 0x1p+32 (;=4.29497e+09;)
          f64.lt
          local.get 0
          f64.const 0x0p+0 (;=0;)
          f64.ge
          i32.and
          i32.eqz
          br_if 0 (;@2;)
          local.get 0
          i32.trunc_f64_u
          local.set 2
          br 1 (;@1;)
        end
        i32.const 0
        local.set 2
      end
      i32.const -1
      local.get 2
      local.get 1
      select)

This PR improves the situation by updating the code generation for
float-to-int conversions in rustc, specifically only for WebAssembly
targets and only for some situations (float-to-u8 still has not great
codegen). The fix here is to use basic blocks and control flow to avoid
speculatively executing `fptosi`, and instead LLVM's raw intrinsic for
the WebAssembly instruction is used instead. This effectively extends
the support added in rust-lang#74659 to checked casts. After this commit the
codegen for the above Rust function looks like:

    (func $cast (type 0) (param f64) (result i32)
      (local i32)
      block  ;; label = @1
        local.get 0
        f64.const 0x0p+0 (;=0;)
        f64.ge
        local.tee 1
        i32.const 1
        i32.xor
        br_if 0 (;@1;)
        local.get 0
        f64.const 0x1.fffffffep+31 (;=4.29497e+09;)
        f64.le
        i32.eqz
        br_if 0 (;@1;)
        local.get 0
        i32.trunc_f64_u
        return
      end
      i32.const -1
      i32.const 0
      local.get 1
      select)

For reference, in Rust 1.44, which did not have saturating
float-to-integer casts, the codegen LLVM would emit is:

    (func $cast (type 0) (param f64) (result i32)
      block  ;; label = @1
        local.get 0
        f64.const 0x1p+32 (;=4.29497e+09;)
        f64.lt
        local.get 0
        f64.const 0x0p+0 (;=0;)
        f64.ge
        i32.and
        i32.eqz
        br_if 0 (;@1;)
        local.get 0
        i32.trunc_f64_u
        return
      end
      i32.const 0)

So we're relatively close to the original codegen, although it's
slightly different because the semantics of the function changed where
we're emulating the `i32.trunc_sat_f32_s` instruction rather than always
replacing out-of-bounds values with zero.

There is still work that could be done to improve casts such as `f32` to
`u8`. That form of cast still uses the `fptosi` instruction which
generates lots of branch-y code. This seems less important to tackle now
though. In the meantime this should take care of most use cases of
floating-point conversion and as a result I'm going to speculate that
this...

Closes rust-lang#73591
@cuviper cuviper added this to the 1.47.0 milestone May 2, 2024
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6 participants