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Document std::os::raw. #46962

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Feb 6, 2018
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1 change: 1 addition & 0 deletions src/libstd/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -260,6 +260,7 @@
#![feature(core_intrinsics)]
#![feature(dropck_eyepatch)]
#![feature(exact_size_is_empty)]
#![feature(external_doc)]
#![feature(fs_read_write)]
#![feature(fixed_size_array)]
#![feature(float_from_str_radix)]
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11 changes: 11 additions & 0 deletions src/libstd/os/raw/char.md
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@@ -0,0 +1,11 @@
Equivalent to C's `char` type.

[C's `char` type] is completely unlike [Rust's `char` type]; while Rust's type represents a unicode scalar value, C's `char` type is just an ordinary integer. This type will always be either [`i8`] or [`u8`], as the type is defined as being one byte long.

C chars are most commonly used to make C strings. Unlike Rust, where the length of a string is included alongside the string, C strings mark the end of a string with the character `'\0'`. See [`CStr`] for more information.

[C's `char` type]: https://en.wikipedia.org/wiki/C_data_types#Basic_types
[Rust's `char` type]: ../../primitive.char.html
[`CStr`]: ../../ffi/struct.CStr.html
[`i8`]: ../../primitive.i8.html
[`u8`]: ../../primitive.u8.html
7 changes: 7 additions & 0 deletions src/libstd/os/raw/double.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
Equivalent to C's `double` type.

This type will almost always be [`f64`], which is guaranteed to be an [IEEE-754 double-precision float] in Rust. That said, the standard technically only guarantees that it be a floating-point number with at least the precision of a [`float`], and it may be `f32` or something entirely different from the IEEE-754 standard.

[IEEE-754 double-precision float]: https://en.wikipedia.org/wiki/IEEE_754
[`float`]: type.c_float.html
[`f64`]: ../../primitive.f64.html
6 changes: 6 additions & 0 deletions src/libstd/os/raw/float.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
Equivalent to C's `float` type.

This type will almost always be [`f32`], which is guaranteed to be an [IEEE-754 single-precision float] in Rust. That said, the standard technically only guarantees that it be a floating-point number, and it may have less precision than `f32` or not follow the IEEE-754 standard at all.

[IEEE-754 single-precision float]: https://en.wikipedia.org/wiki/IEEE_754
[`f32`]: ../../primitive.f32.html
7 changes: 7 additions & 0 deletions src/libstd/os/raw/int.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
Equivalent to C's `signed int` (`int`) type.

This type will almost always be [`i32`], but may differ on some esoteric systems. The C standard technically only requires that this type be a signed integer that is at least the size of a [`short`]; some systems define it as an [`i16`], for example.

[`short`]: type.c_short.html
[`i32`]: ../../primitive.i32.html
[`i16`]: ../../primitive.i16.html
7 changes: 7 additions & 0 deletions src/libstd/os/raw/long.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
Equivalent to C's `signed long` (`long`) type.

This type will always be [`i32`] or [`i64`]. Most notably, many Linux-based systems assume an `i64`, but Windows assumes `i32`. The C standard technically only requires that this type be a signed integer that is at least 32 bits and at least the size of an [`int`], although in practice, no system would have a `long` that is neither an `i32` nor `i64`.

[`int`]: type.c_int.html
[`i32`]: ../../primitive.i32.html
[`i64`]: ../../primitive.i64.html
7 changes: 7 additions & 0 deletions src/libstd/os/raw/longlong.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
Equivalent to C's `signed long long` (`long long`) type.

This type will almost always be [`i64`], but may differ on some systems. The C standard technically only requires that this type be a signed integer that is at least 64 bits and at least the size of a [`long`], although in practice, no system would have a `long long` that is not an `i64`, as most systems do not have a standardised [`i128`] type.

[`long`]: type.c_int.html
[`i64`]: ../../primitive.i64.html
[`i128`]: ../../primitive.i128.html
38 changes: 33 additions & 5 deletions src/libstd/os/raw.rs → src/libstd/os/raw/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -8,12 +8,19 @@
// option. This file may not be copied, modified, or distributed
// except according to those terms.

//! Raw OS-specific types for the current platform/architecture
//! Platform-specific types, as defined by C.
//!
//! Code that interacts via FFI will almost certainly be using the
//! base types provided by C, which aren't nearly as nicely defined
//! as Rust's primitive types. This module provides types which will
//! match those defined by C, so that code that interacts with C will
//! refer to the correct types.

#![stable(feature = "raw_os", since = "1.1.0")]

use fmt;

#[doc(include = "os/raw/char.md")]
#[cfg(any(all(target_os = "linux", any(target_arch = "aarch64",
target_arch = "arm",
target_arch = "powerpc",
Expand All @@ -25,6 +32,7 @@ use fmt;
all(target_os = "openbsd", target_arch = "aarch64"),
all(target_os = "fuchsia", target_arch = "aarch64")))]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_char = u8;
#[doc(include = "os/raw/char.md")]
#[cfg(not(any(all(target_os = "linux", any(target_arch = "aarch64",
target_arch = "arm",
target_arch = "powerpc",
Expand All @@ -36,30 +44,50 @@ use fmt;
all(target_os = "openbsd", target_arch = "aarch64"),
all(target_os = "fuchsia", target_arch = "aarch64"))))]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_char = i8;
#[doc(include = "os/raw/schar.md")]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_schar = i8;
#[doc(include = "os/raw/uchar.md")]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_uchar = u8;
#[doc(include = "os/raw/short.md")]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_short = i16;
#[doc(include = "os/raw/ushort.md")]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_ushort = u16;
#[doc(include = "os/raw/int.md")]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_int = i32;
#[doc(include = "os/raw/uint.md")]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_uint = u32;
#[doc(include = "os/raw/long.md")]
#[cfg(any(target_pointer_width = "32", windows))]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_long = i32;
#[doc(include = "os/raw/ulong.md")]
#[cfg(any(target_pointer_width = "32", windows))]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_ulong = u32;
#[doc(include = "os/raw/long.md")]
#[cfg(all(target_pointer_width = "64", not(windows)))]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_long = i64;
#[doc(include = "os/raw/ulong.md")]
#[cfg(all(target_pointer_width = "64", not(windows)))]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_ulong = u64;
#[doc(include = "os/raw/longlong.md")]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_longlong = i64;
#[doc(include = "os/raw/ulonglong.md")]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_ulonglong = u64;
#[doc(include = "os/raw/float.md")]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_float = f32;
#[doc(include = "os/raw/double.md")]
#[stable(feature = "raw_os", since = "1.1.0")] pub type c_double = f64;

/// Type used to construct void pointers for use with C.
/// Equivalent to C's `void` type when used as a [pointer].
///
/// This type is only useful as a pointer target. Do not use it as a
/// return type for FFI functions which have the `void` return type in
/// C. Use the unit type `()` or omit the return type instead.
/// In essence, `*const c_void` is equivalent to C's `const void*`
/// and `*mut c_void` is equivalent to C's `void*`. That said, this is
/// *not* the same as C's `void` return type, which is Rust's `()` type.
///
/// Ideally, this type would be equivalent to [`!`], but currently it may
/// be more ideal to use `c_void` for FFI purposes.
///
/// [`!`]: ../../primitive.never.html
/// [pointer]: ../../primitive.pointer.html
// NB: For LLVM to recognize the void pointer type and by extension
// functions like malloc(), we need to have it represented as i8* in
// LLVM bitcode. The enum used here ensures this and prevents misuse
Expand Down
6 changes: 6 additions & 0 deletions src/libstd/os/raw/schar.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
Equivalent to C's `signed char` type.

This type will always be [`i8`], but is included for completeness. It is defined as being a signed integer the same size as a C [`char`].

[`char`]: type.c_char.html
[`i8`]: ../../primitive.i8.html
6 changes: 6 additions & 0 deletions src/libstd/os/raw/short.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
Equivalent to C's `signed short` (`short`) type.

This type will almost always be [`i16`], but may differ on some esoteric systems. The C standard technically only requires that this type be a signed integer with at least 16 bits; some systems may define it as `i32`, for example.

[`char`]: type.c_char.html
[`i16`]: ../../primitive.i16.html
6 changes: 6 additions & 0 deletions src/libstd/os/raw/uchar.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
Equivalent to C's `unsigned char` type.

This type will always be [`u8`], but is included for completeness. It is defined as being an unsigned integer the same size as a C [`char`].

[`char`]: type.c_char.html
[`u8`]: ../../primitive.u8.html
7 changes: 7 additions & 0 deletions src/libstd/os/raw/uint.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
Equivalent to C's `unsigned int` type.

This type will almost always be [`u32`], but may differ on some esoteric systems. The C standard technically only requires that this type be an unsigned integer with the same size as an [`int`]; some systems define it as a [`u16`], for example.

[`int`]: type.c_int.html
[`u32`]: ../../primitive.u32.html
[`u16`]: ../../primitive.u16.html
7 changes: 7 additions & 0 deletions src/libstd/os/raw/ulong.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
Equivalent to C's `unsigned long` type.

This type will always be [`u32`] or [`u64`]. Most notably, many Linux-based systems assume an `u64`, but Windows assumes `u32`. The C standard technically only requires that this type be an unsigned integer with the size of a [`long`], although in practice, no system would have a `ulong` that is neither a `u32` nor `u64`.

[`long`]: type.c_long.html
[`u32`]: ../../primitive.u32.html
[`u64`]: ../../primitive.u64.html
7 changes: 7 additions & 0 deletions src/libstd/os/raw/ulonglong.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
Equivalent to C's `unsigned long long` type.

This type will almost always be [`u64`], but may differ on some systems. The C standard technically only requires that this type be an unsigned integer with the size of a [`long long`], although in practice, no system would have a `long long` that is not a `u64`, as most systems do not have a standardised [`u128`] type.

[`long long`]: type.c_longlong.html
[`u64`]: ../../primitive.u64.html
[`u128`]: ../../primitive.u128.html
6 changes: 6 additions & 0 deletions src/libstd/os/raw/ushort.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
Equivalent to C's `unsigned short` type.

This type will almost always be [`u16`], but may differ on some esoteric systems. The C standard technically only requires that this type be an unsigned integer with the same size as a [`short`].

[`short`]: type.c_short.html
[`u16`]: ../../primitive.u16.html