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[rustdoc] Rustdoc should prevent long file names. #34023
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Small update: This also appears to be some regression of sorts, after switching back to the Edit, these methods are marked |
It isn't supposed to. |
As far as I can tell, this method is in As far as I can tell now, it should be marked hidden and excluded from the
|
I've opened a new issue (#34025) to reflect what seems to be the actual problem, but I think that avoiding large file names might also be worth discussing so I will leave this open as well for now. |
Couldn't we just shorten the name? Come up with some pattern, maybe take inspiration from DOS style short filenames, like shorten it to 100 characters and anything beyond that is replaced with ~1 or a higher number if another file has the same name, or maybe tack on a short hash of the name. |
I'd go with the hash since, as long as it's well-defined (eg. take a prefix of |
Triage: no change |
As of Windows 10 patch 1607 (which happened later in 2016, actually), users can now remove the path length limitations, and patches before that are only supported for Enterprise LTSC. |
most linux filesystems still have the limitation of 255 bytes per path segment, and 4096 bytes for the entire path, at least according to additionally, it seems that search engines don't like urls longer than 2000 chars |
@lolbinarycat See, for example, the
See also: The TL;DR is that (As far as I'm aware, all filesystem operations are now supported by newer relative syscalls like I can confirm that I can generate test paths on ext4 which are over 5000 characters long, despite |
true, but you'll still encounter issues if you do the trivial approach, and NAME_MAX is still a bit tricky to get around. |
Certainly. I just think it's important to make it clear that "most linux systems" don't have such a limitation... it's just certain standard library APIs that have the limitation. (Basically, to avoid the problem I've had to work around with Serde where it can fail to serialize ext4 mtimes before the POSIX epoch that occurred due to something like metadata corruption on an old FAT12 floppy disk.) |
Even if most platforms support it fine, it's still unreasonable to have such massive filenames that really don't provide any tangible benefit to the user. About the only reason I can think of to not do this is because it would break links to affected doc pages, and I personally think it's still worth doing. |
To be fair, you could also argue that having type names that are that long is also unreasonable. |
I'm not actually certain if handling absurdly long method names should be a goal for rustdoc, but currently they produce filenames that are too long for the filesystem. I discovered this while working with opencv-rust which auto generates c-wrapper methods for opencv, some of which have very long names. A possible proposed solution was that rustdoc abbreviate filenames, I suggest that a good solution might be splitting the name into 255 char chunks.
Eg the problem file:
/home/benjamin/dev/opencv-rust/target/doc/opencv/sys/fn.cv_calib3d_cv_solvePnPRansac_InputArray_objectPoints_InputArray_imagePoints_InputArray_cameraMatrix_InputArray_distCoeffs_OutputArray_rvec_OutputArray_tvec_bool_useExtrinsicGuess_int_iterationsCount_float_reprojectionError_int_minInliersCount_OutputArray_inliers_int_flags.html
Would become something like:
/home/benjamin/dev/opencv-rust/target/doc/opencv/sys/fn.cv_calib3d_cv_solvePnPRansac_InputArray_objectPoints_InputArray_imagePoints_InputArray_cameraMatrix_InputArray_distCoeffs_OutputArray_rvec_OutputArray_tvec_bool_useExtrinsicGuess_int_iterationsCount_float_reprojectionErr/or_int_minInliersCount_OutputArray_inliers_int_flags.html
Previous discussion on the rust subreddit: https://www.reddit.com/r/rust/comments/4m29tk/solution_to_file_name_too_long_for_cargo_doc/
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