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Unrolled build for rust-lang#129645
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Rollup merge of rust-lang#129645 - beetrees:fix-float-docs, r=tgross35

Fix typos in floating-point primitive type docs

Fixes a few typos. Also reflows the text of a couple of paragraphs in the source code to the standard line width to make the source easier to read (will have no effect on the rendered documentation).
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rust-timer authored Aug 27, 2024
2 parents ab869e0 + d054835 commit 775fcb8
Showing 1 changed file with 6 additions and 8 deletions.
14 changes: 6 additions & 8 deletions library/core/src/primitive_docs.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1130,8 +1130,8 @@ impl<T> (T,) {}
/// A 16-bit floating point type (specifically, the "binary16" type defined in IEEE 754-2008).
///
/// This type is very similar to [`prim@f32`] but has decreased precision because it uses half as many
/// bits. Please see [the documentation for [`prim@f32`] or [Wikipedia on
/// half-precision values][wikipedia] for more information.
/// bits. Please see [the documentation for `f32`](prim@f32) or [Wikipedia on half-precision
/// values][wikipedia] for more information.
///
/// Note that most common platforms will not support `f16` in hardware without enabling extra target
/// features, with the notable exception of Apple Silicon (also known as M1, M2, etc.) processors.
Expand Down Expand Up @@ -1296,14 +1296,12 @@ mod prim_f32 {}
#[doc(alias = "double")]
/// A 64-bit floating point type (specifically, the "binary64" type defined in IEEE 754-2008).
///
/// This type is very similar to [`f32`], but has increased
/// precision by using twice as many bits. Please see [the documentation for
/// `f32`][`f32`] or [Wikipedia on double precision
/// This type is very similar to [`prim@f32`], but has increased precision by using twice as many
/// bits. Please see [the documentation for `f32`](prim@f32) or [Wikipedia on double-precision
/// values][wikipedia] for more information.
///
/// *[See also the `std::f64::consts` module](crate::f64::consts).*
///
/// [`f32`]: prim@f32
/// [wikipedia]: https://en.wikipedia.org/wiki/Double-precision_floating-point_format
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_f64 {}
Expand All @@ -1313,12 +1311,12 @@ mod prim_f64 {}
/// A 128-bit floating point type (specifically, the "binary128" type defined in IEEE 754-2008).
///
/// This type is very similar to [`prim@f32`] and [`prim@f64`], but has increased precision by using twice
/// as many bits as `f64`. Please see [the documentation for [`prim@f32`] or [Wikipedia on
/// as many bits as `f64`. Please see [the documentation for `f32`](prim@f32) or [Wikipedia on
/// quad-precision values][wikipedia] for more information.
///
/// Note that no platforms have hardware support for `f128` without enabling target specific features,
/// as for all instruction set architectures `f128` is considered an optional feature.
/// Only Power ISA ("PowerPC") and RISCV specify it, and only certain microarchitectures
/// Only Power ISA ("PowerPC") and RISC-V specify it, and only certain microarchitectures
/// actually implement it. For x86-64 and AArch64, ISA support is not even specified,
/// so it will always be a software implementation significantly slower than `f64`.
///
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