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* Add uppercase H

* Update content/news/002/index.md

Co-authored-by: Jan Hohenheim <[email protected]>

---------

Co-authored-by: Jan Hohenheim <[email protected]>
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AngelOnFira and janhohenheim authored Feb 10, 2024
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Expand Up @@ -47,7 +47,7 @@ we've already got several projects underway:

## How can I get involved?

Our main hub for co-ordination is our [Github repository](https://github.com/rust-gamedev/wg),
Our main hub for co-ordination is our [GitHub repository](https://github.com/rust-gamedev/wg),
where you can (and should!) raise issues calling out your ideas, proposals
or problems with the Rust gamedev ecosystem.
We also have a `#wg-gamedev` channel on the [official Rust Discord server](https://discord.gg/j6QJsMd),
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Expand Up @@ -464,7 +464,7 @@ Special section for other news (up to 15) in a one-liner format:
[Alex Butler]: https://twitter.com/bigabgames
[roboinstructus 1.0]: https://reddit.com/r/rust/comments/cdw1ct/robo_instructus_is_out_now_programming_puzzle

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -461,11 +461,11 @@ _Discussions:

![Live2D Piston demo](live2d-cubism.png)

- ["Github Actions CI with Rust and SDL2"] -
- ["GitHub Actions CI with Rust and SDL2"] -
[Alexandru Ene] wrote a post about CI with [github actions]
for [their hobby game project][after-hours] that uses Rust and SDL2.

![Github Actions with SDL2 screencast demo](github_actions_ci.gif)
![GitHub Actions with SDL2 screencast demo](github_actions_ci.gif)

- [@phaazon] released [luminance] 0.33 that
[brings geometry instancing support](https://reddit.com/r/rust/comments/d0us73/announcement_luminance033);
Expand Down Expand Up @@ -527,7 +527,7 @@ but I'm too tired to this atm and it will be rendered correctly anyway.
-->

[Alexandru Ene]: https://twitter.com/_AlexEne_
["Github Actions CI with Rust and SDL2"]: https://alexene.dev/2019/09/04/Github-actions-CI-rust-SDL2.html
["GitHub Actions CI with Rust and SDL2"]: https://alexene.dev/2019/09/04/Github-actions-CI-rust-SDL2.html
[github actions]: https://github.com/features/actions
[after-hours]: https://alexene.dev/2019/01/15/After-hours-game-development.html
[Xprite]: https://pickitup247.com/xprite.html
Expand Down Expand Up @@ -568,7 +568,7 @@ but I'm too tired to this atm and it will be rendered correctly anyway.
[imgui-inspect]: https://github.com/aclysma/imgui-inspect
[minimum]: https://github.com/aclysma/minimum

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -793,7 +793,7 @@ _Discussions:
[Amethyst organization]: https://github.com/amethyst
[@_AndreaCatania]: https://twitter.com/_AndreaCatania

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -721,7 +721,7 @@ Check out the [online Demo][rust-nes-demo].
[Blaine Price]: https://blaineprice.me
[@mvlabat]: https://github.com/mvlabat

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -802,7 +802,7 @@ Here're some of the Rust news from it:
[inside-rust]: https://medium.com/embarkstudios/inside-rust-at-embark-b82c06d1d9f4
[cargo-about]: https://github.com/embarkstudios/cargo-about

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -962,7 +962,7 @@ _Discussions:

[nestur]: https://github.com/spieglt/nestur

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -1160,7 +1160,7 @@ It uses vulkan and skia for rendering.

[neovide]: https://github.com/Kethku/neovide

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -760,7 +760,7 @@ Full documentation is available at the [rectangle-pack docs.rs section][rectangl
[rectangle-pack-homepage]: https://github.com/chinedufn/rectangle-pack
[rectangle-pack-docs]: https://crates.io/crates/rectangle-pack/0.1.5

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -1075,7 +1075,7 @@ _Discussions:
[Godot]: https://godotengine.org

<!--
## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub
skiping this section this time
-->
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Expand Up @@ -30,7 +30,7 @@ Table of contents:
- [Game Updates](#game-updates)
- [Learning Material Updates](#learning-material-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
- [Meeting Minutes](#meeting-minutes)
- [Requests for Contribution](#requests-for-contribution)
- [Jobs](#jobs)
Expand Down Expand Up @@ -377,7 +377,7 @@ Dig Escape is a simple puzzle game written in Rust. You can play it in the
browser [here][digescape-game]. The developer has released [some
videos][digescape-progress-video] about the development of the game. They also
[did a review][digescape-rust-review] on what it was like working with Rust for
the first time. Be sure to check out the [Github repo][digescape-github].
the first time. Be sure to check out the [GitHub repo][digescape-github].

[digescape-game]: https://tantandev.itch.io/digescape
[digescape-progress-video]: https://www.youtube.com/watch?v=q6-f63vZW8Y
Expand Down Expand Up @@ -964,7 +964,7 @@ Robo Instructus][otf-font-robo].
[gdnative-release]: https://twitter.com/toast_dev/status/1267071886040555520
[@toast_dev]: https://twitter.com/toast_dev

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -31,7 +31,7 @@ Table of contents:
- [Game Updates](#game-updates)
- [Learning Material Updates](#learning-material-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
- [Meeting Minutes](#meeting-minutes)
- [Requests for Contribution](#requests-for-contribution)
- [Bonus](#bonus)
Expand Down Expand Up @@ -329,7 +329,7 @@ without any Javascript (besides a small shim).
It can be played online [here][pont-online]!

The system architecture is described in a [blog post][pont-blog]
and the source is available [on Github][pont-source]
and the source is available [on GitHub][pont-source]

_Discussions:
[/r/rust](https://www.reddit.com/r/rust/comments/gu1bq5/pont_a_board_game_in_rust_webassembly/),
Expand Down Expand Up @@ -658,7 +658,7 @@ different projects. A reference guide is also [available][glisp-reference] as
well as [API documentation][glisp-docsrs] for integration into Rust.

The crate has had its [initial release][glisp-cratesio], a roadmap and ways
to contribute are available on GameLisp's [Github Respository][glisp-github].
to contribute are available on GameLisp's [GitHub Respository][glisp-github].

[gamelisp]: https://gamelisp.rs/
[glisp-playground]: https://gamelisp.rs/playground/
Expand Down Expand Up @@ -902,7 +902,7 @@ that allows you to play classic Nintendo Entertainment System games in the brows
[gc-nes-src]: https://github.com/GarettCooper/gc_nes_emulator
[garettcooper.com]: https://garettcooper.com/

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -1014,7 +1014,7 @@ You can watch a [video of Rust interpreter running Fizzbuzz][langcraft-video]:
[Langcraft]: https://github.com/SuperTails/langcraft
[langcraft-video]: https://youtube.com/watch?v=Cx0w5Wn9pPU

<!-- ## Popular Workgroup Issues in Github -->
<!-- ## Popular Workgroup Issues in GitHub -->

## Meeting Minutes

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Expand Up @@ -31,7 +31,7 @@ Table of contents:
- [Game Updates](#game-updates)
- [Learning Material Updates](#learning-material-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
- [Meeting Minutes](#meeting-minutes)
- [Requests for Contribution](#requests-for-contribution)

Expand Down Expand Up @@ -900,7 +900,7 @@ These last few weeks have been big for the Bevy project:
- Rapier, a new pure-rust physics engine,
released an [official Bevy plugin][bevy-rapier].
- Thanks to the generosity of individuals and companies, they quickly met
their first two funding goals on @cart's [Github Sponsors page][bevy-spnsors]:
their first two funding goals on @cart's [GitHub Sponsors page][bevy-spnsors]:
"sustainable development" and "@cart makes minimum wage working on Bevy".
- Bevy received a glowing review from the Amethyst Engine team and they agreed
to collaborate in certain areas.
Expand Down Expand Up @@ -1253,7 +1253,7 @@ Amongst them:
[football-manager]: https://en.wikipedia.org/wiki/Football_Manager
[Football Manager Tools]: https://github.com/Stromberg90/football-manager-tools

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

- [rust-gamedev/wg](https://github.com/rust-gamedev/wg):
- [#89 "Moving ecs_bench to GDWG"](https://github.com/rust-gamedev/wg/issues/89);
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Expand Up @@ -30,7 +30,7 @@ Table of contents:
- [Game Updates](#game-updates)
- [Learning Material Updates](#learning-material-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
- [Requests for Contribution](#requests-for-contribution)

<!--
Expand Down Expand Up @@ -1052,7 +1052,7 @@ to the user guide.
[godot-rust-v0-9]: https://godot-rust.github.io/release-notes/0-9-0/
[godot-rust-migration]: https://godot-rust.github.io/book/migrating-0-8.html

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

- [rust-gamedev/wg](https://github.com/rust-gamedev/wg):
- [#21 "Planning a survey for Rust game developers"](https://github.com/rust-gamedev/wg/issues/21);
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Expand Up @@ -31,7 +31,7 @@ Table of contents:
- [Game Updates](#game-updates)
- [Learning Material Updates](#learning-material-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
- [Requests for Contribution](#requests-for-contribution)

<!--
Expand Down Expand Up @@ -946,7 +946,7 @@ to make Rust a first-class language and ecosystem for building GPU code.

Although still in very early stages of development,
[Rust GPU released v0.1 in October][rustgpu-v0.1],
and has already garnered over 2000 stars on Github.
and has already garnered over 2000 stars on GitHub.
Currently, compiling and running very simple shaders
works, and a significant portion of the core library also compiles. While things
like if-statements and while-loops are working, many things aren't implemented yet.
Expand Down Expand Up @@ -1317,23 +1317,23 @@ Join the [Discord server](https://discord.com/invite/ajour) and say hi.
[Ajour]: https://getajour.com
[Iced]: https://github.com/hecrj/iced

### [Proton][Proton-Github] 5.13-1
### [Proton][Proton-GitHub] 5.13-1

In addition to adding Linux Support for more Windows-exclusive games,
Valve Software's wine-based translation layer for Linux: Proton now
includes Rust as part of its build system.
[Media Converter][Proton-Media-Converter-Github], is a Proton module
[Media Converter][Proton-Media-Converter-GitHub], is a Proton module
written in Rust as a gstreamer plugin to convert certain media encodings
from one format to another.

Documentation for building Proton is available on [Github][Proton-Github].
Documentation for building Proton is available on [GitHub][Proton-GitHub].
Further documentation on Media Converter and its source code is available
on the module's [repository][Proton-Media-Converter-Github]
on the module's [repository][Proton-Media-Converter-GitHub]

[Proton-Github]: https://github.com/ValveSoftware/Proton
[Proton-Media-Converter-Github]: https://github.com/ValveSoftware/Proton/tree/proton_5.13/media-converter
[Proton-GitHub]: https://github.com/ValveSoftware/Proton
[Proton-Media-Converter-GitHub]: https://github.com/ValveSoftware/Proton/tree/proton_5.13/media-converter

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -35,7 +35,7 @@ Table of contents:
- [Game Updates](#game-updates)
- [Learning Material Updates](#learning-material-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
- [Requests for Contribution](#requests-for-contribution)

<!--
Expand Down Expand Up @@ -326,7 +326,7 @@ Here are some of the games made with Rust:
> plasma doors, saw blades, etc.), bonuses (fuel, health) and coins.
[@grzi] also published a devlog post:
["My journey into Github GameOff 2020"][go-starlight-post].
["My journey into GitHub GameOff 2020"][go-starlight-post].

![gameplay](starlight-1961.png)

Expand Down Expand Up @@ -1040,7 +1040,7 @@ build and release a [bevy] game to itch.io for Linux, macOS, Windows and WASM.
[bevy]: https://bevyengine.org
[tract]: https://github.com/sonos/tract

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -34,7 +34,7 @@ Table of contents:
- [Game Updates](#game-updates)
- [Learning Material Updates](#learning-material-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
- [Requests for Contribution](#requests-for-contribution)

<!--
Expand Down Expand Up @@ -519,7 +519,7 @@ Check out the source code at [github.com/expenses/cheese].
You as a player are cursed and must find 4 ingredients for the famous
`Moonshot` disenchantment potion.

It was initially created for the Github Game Off 2020 Jam to gain experience
It was initially created for the GitHub Game Off 2020 Jam to gain experience
with WASM and [macroquad]. This month a post jam version was released.
It contains:

Expand Down Expand Up @@ -1209,7 +1209,7 @@ _Discussions:
[serpinski-carpet]: http://playground.meteorlinker.com/?share=1054
[graphics-playground-source]: https://gitlab.com/DixieDev/rust-graphics-playground

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -35,7 +35,7 @@ Table of contents:
- [Learning Material Updates](#learning-material-updates)
- [Engine Updates](#engine-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
- [Requests for Contribution](#requests-for-contribution)

<!--
Expand Down Expand Up @@ -927,7 +927,7 @@ by [@tgjones] now allows you to try out writing shaders in Rust
[shader-playground-src]: https://github.com/tgjones/shader-playground
[rust-gpu]: https://github.com/EmbarkStudios/rust-gpu

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -33,7 +33,7 @@ Table of contents:
- [Learning Material Updates](#learning-material-updates)
- [Engine Updates](#engine-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
- [Requests for Contribution](#requests-for-contribution)

<!--
Expand Down Expand Up @@ -333,7 +333,7 @@ A rework of attacks was done to allow their effects to be more dynamic. Lots of
work has been done on the art team, with new weapon models, new mobs like fish.
Some quality of life improvements were added, like humanoids automatically
deploying gliders while falling to avoid fall damage. CI changes were made to
finally have the Github mirror update periodically without error from LFS
finally have the GitHub mirror update periodically without error from LFS
storage. In March, Veloren will release 0.9.

February's full weekly devlogs: "This Week In Veloren...":
Expand Down Expand Up @@ -549,7 +549,7 @@ provides advanced features like streaming live asset updates to remote devices.

More information about rafx:

- [Github][rafx-github]
- [GitHub][rafx-github]
- [Documentation][rafx-documentation]
- [Why Rafx?][why-rafx] (includes similarities/differences with other rust and
non-rust alternatives)
Expand Down Expand Up @@ -787,7 +787,7 @@ It consists of two crates:
[wasm_plugin_host]: https://lib.rs/crates/wasm_plugin_host
[wasm_plugin_guest]: https://lib.rs/crates/wasm_plugin_guest

## Popular Workgroup Issues in Github
## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

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Expand Up @@ -625,7 +625,7 @@ currently features a fully functional finite automaton editor and simulator,
and many other models, editing features and simulations are planned.

You can check out a [live WASM demo here][Sugarcubes],
or the [source code on Github][Sugarcubes source].
or the [source code on GitHub][Sugarcubes source].

[Sugarcubes]: https://henryksloan.github.io/sugarcubes/
[Sugarcubes source]: https://github.com/henryksloan/sugarcubes
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