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better architecture and prepare for web
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import 'package:flutter/material.dart'; | ||
import 'package:stashall/src/app.dart'; | ||
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void main() => runApp(MyApp()); | ||
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class MyApp extends StatelessWidget { | ||
// This widget is the root of your application. | ||
@override | ||
Widget build(BuildContext context) { | ||
return MaterialApp( | ||
title: 'Flutter Demo', | ||
theme: ThemeData( | ||
// This is the theme of your application. | ||
// | ||
// Try running your application with "flutter run". You'll see the | ||
// application has a blue toolbar. Then, without quitting the app, try | ||
// changing the primarySwatch below to Colors.green and then invoke | ||
// "hot reload" (press "r" in the console where you ran "flutter run", | ||
// or simply save your changes to "hot reload" in a Flutter IDE). | ||
// Notice that the counter didn't reset back to zero; the application | ||
// is not restarted. | ||
primarySwatch: Colors.blue, | ||
), | ||
home: MyHomePage(title: 'Flutter Demo Home Page'), | ||
); | ||
} | ||
} | ||
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class MyHomePage extends StatefulWidget { | ||
MyHomePage({Key key, this.title}) : super(key: key); | ||
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// This widget is the home page of your application. It is stateful, meaning | ||
// that it has a State object (defined below) that contains fields that affect | ||
// how it looks. | ||
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// This class is the configuration for the state. It holds the values (in this | ||
// case the title) provided by the parent (in this case the App widget) and | ||
// used by the build method of the State. Fields in a Widget subclass are | ||
// always marked "final". | ||
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final String title; | ||
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@override | ||
_MyHomePageState createState() => _MyHomePageState(); | ||
} | ||
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class _MyHomePageState extends State<MyHomePage> { | ||
int _counter = 0; | ||
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void _incrementCounter() { | ||
setState(() { | ||
// This call to setState tells the Flutter framework that something has | ||
// changed in this State, which causes it to rerun the build method below | ||
// so that the display can reflect the updated values. If we changed | ||
// _counter without calling setState(), then the build method would not be | ||
// called again, and so nothing would appear to happen. | ||
_counter++; | ||
}); | ||
} | ||
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@override | ||
Widget build(BuildContext context) { | ||
// This method is rerun every time setState is called, for instance as done | ||
// by the _incrementCounter method above. | ||
// | ||
// The Flutter framework has been optimized to make rerunning build methods | ||
// fast, so that you can just rebuild anything that needs updating rather | ||
// than having to individually change instances of widgets. | ||
return Scaffold( | ||
appBar: AppBar( | ||
// Here we take the value from the MyHomePage object that was created by | ||
// the App.build method, and use it to set our appbar title. | ||
title: Text(widget.title), | ||
), | ||
body: Center( | ||
// Center is a layout widget. It takes a single child and positions it | ||
// in the middle of the parent. | ||
child: Column( | ||
// Column is also layout widget. It takes a list of children and | ||
// arranges them vertically. By default, it sizes itself to fit its | ||
// children horizontally, and tries to be as tall as its parent. | ||
// | ||
// Invoke "debug painting" (press "p" in the console, choose the | ||
// "Toggle Debug Paint" action from the Flutter Inspector in Android | ||
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code) | ||
// to see the wireframe for each widget. | ||
// | ||
// Column has various properties to control how it sizes itself and | ||
// how it positions its children. Here we use mainAxisAlignment to | ||
// center the children vertically; the main axis here is the vertical | ||
// axis because Columns are vertical (the cross axis would be | ||
// horizontal). | ||
mainAxisAlignment: MainAxisAlignment.center, | ||
children: <Widget>[ | ||
Text( | ||
'You have pushed the button this many times:', | ||
), | ||
Text( | ||
'$_counter', | ||
style: Theme.of(context).textTheme.display1, | ||
), | ||
], | ||
), | ||
), | ||
floatingActionButton: FloatingActionButton( | ||
onPressed: _incrementCounter, | ||
tooltip: 'Increment', | ||
child: Icon(Icons.add), | ||
), // This trailing comma makes auto-formatting nicer for build methods. | ||
); | ||
} | ||
} |
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// Copyright 2019 The Chromium Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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// Thanks for checking out Flutter! | ||
// Like what you see? Tweet us @FlutterDev | ||
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import 'dart:ui' as ui; | ||
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import 'package:flutter/material.dart'; | ||
import 'package:stashall/src/app.dart'; | ||
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Future<void> main() async { | ||
await ui.webOnlyInitializePlatform(); // ignore: undefined_function | ||
runApp(MyApp()); | ||
} |
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import 'package:flutter/material.dart'; | ||
import 'package:stashall/src/views/home.dart'; | ||
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||
class MyApp extends StatelessWidget { | ||
// This widget is the root of your application. | ||
@override | ||
Widget build(BuildContext context) { | ||
return MaterialApp( | ||
title: 'Flutter Demo', | ||
theme: ThemeData( | ||
// This is the theme of your application. | ||
// | ||
// Try running your application with "flutter run". You'll see the | ||
// application has a blue toolbar. Then, without quitting the app, try | ||
// changing the primarySwatch below to Colors.green and then invoke | ||
// "hot reload" (press "r" in the console where you ran "flutter run", | ||
// or simply save your changes to "hot reload" in a Flutter IDE). | ||
// Notice that the counter didn't reset back to zero; the application | ||
// is not restarted. | ||
primarySwatch: Colors.blue, | ||
), | ||
home: MyHomePage(title: 'Flutter Demo Home Page'), | ||
); | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,86 @@ | ||
import 'package:flutter/material.dart'; | ||
|
||
class MyHomePage extends StatefulWidget { | ||
MyHomePage({Key key, this.title}) : super(key: key); | ||
|
||
// This widget is the home page of your application. It is stateful, meaning | ||
// that it has a State object (defined below) that contains fields that affect | ||
// how it looks. | ||
|
||
// This class is the configuration for the state. It holds the values (in this | ||
// case the title) provided by the parent (in this case the App widget) and | ||
// used by the build method of the State. Fields in a Widget subclass are | ||
// always marked "final". | ||
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||
final String title; | ||
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||
@override | ||
_MyHomePageState createState() => _MyHomePageState(); | ||
} | ||
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||
class _MyHomePageState extends State<MyHomePage> { | ||
int _counter = 0; | ||
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||
void _incrementCounter() { | ||
setState(() { | ||
// This call to setState tells the Flutter framework that something has | ||
// changed in this State, which causes it to rerun the build method below | ||
// so that the display can reflect the updated values. If we changed | ||
// _counter without calling setState(), then the build method would not be | ||
// called again, and so nothing would appear to happen. | ||
_counter++; | ||
}); | ||
} | ||
|
||
@override | ||
Widget build(BuildContext context) { | ||
// This method is rerun every time setState is called, for instance as done | ||
// by the _incrementCounter method above. | ||
// | ||
// The Flutter framework has been optimized to make rerunning build methods | ||
// fast, so that you can just rebuild anything that needs updating rather | ||
// than having to individually change instances of widgets. | ||
return Scaffold( | ||
appBar: AppBar( | ||
// Here we take the value from the MyHomePage object that was created by | ||
// the App.build method, and use it to set our appbar title. | ||
title: Text(widget.title), | ||
), | ||
body: Center( | ||
// Center is a layout widget. It takes a single child and positions it | ||
// in the middle of the parent. | ||
child: Column( | ||
// Column is also layout widget. It takes a list of children and | ||
// arranges them vertically. By default, it sizes itself to fit its | ||
// children horizontally, and tries to be as tall as its parent. | ||
// | ||
// Invoke "debug painting" (press "p" in the console, choose the | ||
// "Toggle Debug Paint" action from the Flutter Inspector in Android | ||
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code) | ||
// to see the wireframe for each widget. | ||
// | ||
// Column has various properties to control how it sizes itself and | ||
// how it positions its children. Here we use mainAxisAlignment to | ||
// center the children vertically; the main axis here is the vertical | ||
// axis because Columns are vertical (the cross axis would be | ||
// horizontal). | ||
mainAxisAlignment: MainAxisAlignment.center, | ||
children: <Widget>[ | ||
Text( | ||
'You have pushed the button this many times:', | ||
), | ||
Text( | ||
'$_counter', | ||
style: Theme.of(context).textTheme.display1, | ||
), | ||
], | ||
), | ||
), | ||
floatingActionButton: FloatingActionButton( | ||
onPressed: _incrementCounter, | ||
tooltip: 'Increment', | ||
child: Icon(Icons.add), | ||
), // This trailing comma makes auto-formatting nicer for build methods. | ||
); | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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<!DOCTYPE html> | ||
<html> | ||
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<head> | ||
<title>Flutter Gallery</title> | ||
</head> | ||
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<body> | ||
<script src="main.dart.js"></script> | ||
</body> | ||
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</html> |