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Regular
Function
s are not thread-safe, since they might contain a closure which has captured some of the runtime state of Rune.This adds support for
SyncFunction
, which takes ownership of the runtime state that it's captured and converts it into aConstValue
.ConstValue
s are an owned variation ofValue
which does not perform the same ownership work asValue
.This currently does have the effect of moving any captured values, which really should be implemented in two separate ways. And the concepts map quite nicely to rust's
move
operator.