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Windows support? #11

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elliotwoods opened this issue Jan 7, 2016 · 6 comments
Closed

Windows support? #11

elliotwoods opened this issue Jan 7, 2016 · 6 comments

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@elliotwoods
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I can't see any mention of portaudio in this repo which is required for libaudiodecoder to work on windows
i'm trying to get everything built right, but since libaudiodecoder hasn't been updated for 4 years..that's a bit tricky

@elliotwoods
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i'm wondering if you have an example working on windows, ideally windows 10 / vs2015 / x64 / oF 0.9.0

@roymacdonald
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Hi @elliotwoods I don't. I remember that it worked for me on windows some time ago. Let me look around and I'll ping you when I have it. best!

@elliotwoods
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Hey!
I figured out a way to get libaudiodecoder working
It completely flies in the face of the instructions :), but it just about
works now
Really horrible to work with actually :(
On Fri, 8 Jan 2016 at 01:34, Roy Macdonald [email protected] wrote:

Hi @elliotwoods https://github.com/elliotwoods I don't. I remember that
it worked for me on windows some time ago. Let me look around and I'll ping
you when I have it. best!


Reply to this email directly or view it on GitHub
#11 (comment)
.

@roymacdonald
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@elliotwoods can you pr that please ?

@elliotwoods
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ahk.. I hope you don't hate me for this.
I looked at ofxSoundObjects first, but realised I only needed the sound decoder
so I went with kylemcdonald/ofxAudioDecoder#3

@roymacdonald
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@elliotwoods lol. no need to hate you. :)
Actually that PR is really helpful.
Take care.

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