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Use valid clock in case of issue in rcl_timer_init #795
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brawner
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brawner/rcl_action-use-action_server-impl-clock
Sep 9, 2020
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@clalancette @brawner This appears to be the cause of the
tf2_rostest_buffer_servertest failing. The problem isrcl_clock_tcan't be trivially copied because it stores time jump callbacks. Reverting would make the test failure go away, but I think a better solution would be to make the action server store a pointer to the clock, not the clock itself.First the
tf2_ros::Buffercreates a time jump callback. This causes clock->jump_callbacks to be allocated. Then the action server copies the clock (this line here). This means there are tworcl_clock_tinstances pointing holding the same pointer inclock->jump_callbacks(let's call themOriginalClockandASClock). Then the call torcl_timer_init()below adds a clock jump callback toASClock. Since this is a realloc, the old pointer is free'd and a new pointer is returned.ASClock->jump_callbackspoints to newly allocated memory whileOriginalClock->jump_callbacksstill points to the memory that has now been freed. The test creates atf2_ros::BufferServerinstance withOriginalClock, which creates a timer that again adds a jump callback. It triesreallocusingOriginalClock->jump_callbacksbut that is a use-after-free error.There was a problem hiding this comment.
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@sloretz Thanks for bringing this to my attention and for the thorough writeup. I'll dig into it
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@brawner happy to. I have a branch locally that makes the action server use a pointer to the clock. Assuming tests pass locally, mind if I ping you later for a review?