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Actor pattern for
SignalClient
's request / response queue (livekit#269
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/* | ||
* Copyright 2023 LiveKit | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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import Foundation | ||
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internal actor AsyncQueueActor<T> { | ||
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public enum State { | ||
case resumed | ||
case suspended | ||
} | ||
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public private(set) var state: State = .resumed | ||
private var queue = [T]() | ||
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/// Mark as `.suspended`. | ||
func suspend() { | ||
state = .suspended | ||
} | ||
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func enqueue(_ value: T) { | ||
queue.append(value) | ||
} | ||
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/// Only enqueue if `.suspended` state, otherwise process immediately. | ||
func enqueue(_ value: T, ifResumed process: (T) async -> Void) async { | ||
if case .suspended = state { | ||
queue.append(value) | ||
} else { | ||
await process(value) | ||
} | ||
} | ||
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func clear() { | ||
queue.removeAll() | ||
state = .resumed | ||
} | ||
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/// Mark as `.resumed` and process each element with an async `block`. | ||
func resume(_ block: (T) async -> Void) async { | ||
state = .resumed | ||
if queue.isEmpty { return } | ||
for element in queue { | ||
await block(element) | ||
} | ||
queue.removeAll() | ||
} | ||
} |