-
Notifications
You must be signed in to change notification settings - Fork 0
romlok/voxelturf-multiplicity
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
MultipliCity ============ MultipliCity alters map generation so that multiple cities are created randomly across the map, possibly overlapping. This makes the map more urban, but with a hopefully more interesting distribution than merely enlarging a single centralised city, as the example Bigger Cities mod does. The mod attempts to cleanly merge cities which overlap, but can result in some "interesting" road layouts at the seams. https://github.com/romlok/voxelturf-multiplicity [h1]Tweaks[/h1] You can customise the density and size of the cities generated, using the three values at the start of the MultipliCity script: [code] SteamApps/workshop/content/404530/1196104761/scripts/multiplicity.lua -- Customisation options local CITIES_PER_KM2 = 0.5 local MIN_RADIUS_MULTIPLIER = 0.7 local MAX_RADIUS_MULTIPLIER = 1.3 [/code]
About
Multi-city-generator mod for Voxel Turf
Topics
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published