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feat: improve getplayers & RemoveItemByDesignerName #1044
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93b7154
feat: improve getplayers & RemoveItemByDesignerName
schwarper 488d33d
feat: add CBasePlayerWeaponExtensions and RemoveItemBySlot
schwarper 430c50b
fix: revert
schwarper a6c7f33
fix(server): replace Lazy<int> with static readonly int for MaxPlayers
schwarper 3ad45d8
feat: change MaxPlayers
schwarper bf227dd
convert controller check
schwarper c823a20
Merge branch 'main' into getplayers
schwarper 96932b6
feat: improve GetEconOwner
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48 changes: 48 additions & 0 deletions
48
managed/CounterStrikeSharp.API/Modules/Extensions/CBasePlayerWeaponExtensions.cs
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,48 @@ | ||
| using CounterStrikeSharp.API.Modules.Entities; | ||
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| namespace CounterStrikeSharp.API.Modules.Extensions; | ||
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| public static class CBasePlayerWeaponExtensions | ||
| { | ||
| /// <summary> | ||
| /// Gets the weapon's designer name (e.g., "weapon_ak47"). | ||
| /// </summary> | ||
| /// <param name="weapon">The <see cref="CBasePlayerWeapon"/> instance.</param> | ||
| /// <returns>The designer name of the weapon as a string, or <c>null</c> if it cannot be retrieved.</returns> | ||
| public static string? GetWeaponName(this CBasePlayerWeapon weapon) | ||
| { | ||
| return weapon.GetVData<CCSWeaponBaseVData>()?.Name; | ||
| } | ||
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| /// <summary> | ||
| /// Gets the owner of a weapon entity | ||
| /// </summary> | ||
| /// <param name="weapon">The weapon entity.</param> | ||
| /// <returns>The <see cref="CCSPlayerController"/> instance for the player, or <c>null</c> if it doesn't exist.</returns> | ||
| public static CCSPlayerController? GetOwner(this CBasePlayerWeapon weapon) | ||
| { | ||
| SteamID? steamId = null; | ||
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| if (weapon.OriginalOwnerXuidLow > 0) | ||
| steamId = new(weapon.OriginalOwnerXuidLow); | ||
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| CCSPlayerController? player; | ||
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| if (steamId != null && steamId.IsValid()) | ||
| { | ||
| player = Utilities.GetPlayerFromSteamId(steamId.SteamId64); | ||
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| if (player == null) | ||
| player = Utilities.GetPlayerFromSteamId(weapon.OriginalOwnerXuidLow); | ||
| } | ||
| else | ||
| { | ||
| player = Utilities.GetPlayerFromIndex((int)weapon.OwnerEntity.Index); | ||
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| if (player == null) | ||
| player = Utilities.GetPlayerFromIndex((int)weapon.As<CCSWeaponBaseGun>().OwnerEntity.Value!.Index); | ||
| } | ||
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| return !string.IsNullOrEmpty(player?.PlayerName) ? player : null; | ||
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|
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| } | ||
| } | ||
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