VisualV is a graphic overhaul modification for Grand Theft Auto V, bringing you a completely redone weather effects, edited modificators for areas/interiors, improved color correction and much much more to add some life to Los Santos and Blaine County as well as a fixed rendering code, so your playing experience will be more smooth and nicer.
- All weathers rewritten from scratch, based on hundreds of Los Angeles photos and movies.
- Draw distance of lights was increased and they are more visible.
- Moon movement is corrected (no more moonrise at west!).
- Moon size was matched to the real world.
- Volumetric fog effect was improved, now it's stunning as it should be.
- Clouds colors, intensity and movement were built from scratch.
- Shadows under vehicles are in higher quality, so they aren't blocky anymore.
- Chromatic aberration and vignetting were removed from the normal gameplay.
- Lens flares are all the same for three lead characters.
- Dithering effect from the grass was removed for good, rainy weathers will make it great!
- And many, many minor fixes.
VisualV has its own ReShade and ENB presets, with heat haze effect available for VisualV only.
VisualV has introduced several optional changes to improve your game experience, here is the list of them:
- Advanced motion blur - enables motion blur, effect is stronger adequately to vehicle's speed.
- Better positioning of pause menu - slightly changed Options tab, added First Person menu, Graphics and Advanced Graphics tabs are sorted better.
- Dynamic shadows from pedestrian vehicles - renders shadows from vehicle's headlights driven by NPC.
- Earth's Atmosphere - script, which changes a sky behaviour when flying on high altitude, sky is getting darker.
- Enabled blur during weapons radiostations switching - self explained.
- ENB settings - ENB config, more informations above.
- Removed grass dithering + trees reflections - removes grass dithering, especially visible in Los Santos; trees are now visible in reflections.
- No coronas - removes vehicles coronas.
- No lens flares - removes lens flares from the game.
- Original coronas lights - restores vanilla settings of lights like strength, intensity of distant lights etc.
- Procedural shadows - enables shadows casted by small objects like cans, rubbish on the tarmac etc. (may cause reduced game performance).
- RadianceV compatibility - adds compatibility to RadianceV mod.
- ReShade preset - ReShade settings exclusive to VisualV, with MXAO shading technique, ambient light and heat haze effect.
For OpenIV modPackage:
- Install OpenIV - http://openiv.com/WebIV/guest.php?get=1
- Install ScriptHook to use our scripts: http://www.dev-c.com/gtav/scripthookv/
- Run OpenIV, click Tools -> ASI Manager and install ASI Loader and OpenIV.asi.
- Click Tools -> Package Installer and choose VisualV.oiv.
- Choose Install to mods folder.
If you have ANY problem with GTA V modding, go here: https://steamcommunity.com/sharedfiles/filedetails/?id=558079253
Previous versions of VisualV are available here: https://www.mediafire.com/folder/vrv4z3navwafa/VisualV
- Advanced motion blur is not compatibile with NaturalVision Remastered scripts (game doesn't allow to use more than one timecycle modifier using natives).
http://gtaforums.com/topic/792891-vwipvisualv
Firstly, download ENB Series here and install it to GTAV directory: http://enbdev.com/mod_gta5_v0456.htm
Copy all files in "ENB settings" to root folder of Grand Theft Auto V (e.g. C:\Games\Rockstar Games\Grand Theft Auto V).
If you want to use our ReShade preset, go through these steps:
- Copy our preset from "optionals/ReShade preset" to main folder of GTAV.
- Change name of ReShade64.dll to dxgi.dll, if you want to use it without ENB.
How to control effects:
- Press F9 to enable/disable ambient light.
- Press F10 to enable/disable MXAO and IL.
- Press F11 to enable/disable heat haze effect.
If you want to have ENB Series and ReShade preset at the same time, you have to set "EnableProxyLibrary" to true, "InitProxyFunctions" to false and "ProxyLibrary" value to d3d11.dll.
For example:
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=false
ProxyLibrary=d3d11.dll
Source codes for ASI scripts used in VisualV are available here: https://github.com/robi29/GTAVScripts