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Adding more proxy checks on rendering mesh and stop drawing images if…
… we cant render it These changes are needed in case the Proxy for GL errors out early, so we'll still draw content, but prevent drawing the image/meshes if the context is lost. Diffs= eb8e0de93 Adding more proxy checks on rendering mesh and stop drawing images if we cant render it (#6365) Co-authored-by: Zachary Plata <[email protected]>
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