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fix sorting hittable components
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with our new rendering cycle (option C), state machines were sorting their hit components on every frame in some scenarios because the artboard wouldn't reset its flag.
This decouples how state machines check for the sorting status at the cost of one extra byte per state machine instance.

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00e9ad43a7 fix sorting hittable components (#8690)
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bodymovin committed Dec 5, 2024
1 parent f23adbf commit 466f10a
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2 changes: 1 addition & 1 deletion .rive_head
Original file line number Diff line number Diff line change
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fa8f7c675527ddba5fd4492fc2b6be1ea949088f
00e9ad43a70b95661279266f11c22e1b2bd83135

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