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Fix some ball multiplier configs #3939
Merged
AsparagusEduardo
merged 6 commits into
rh-hideout:upcoming
from
Bassoonian:pokeballrateupdates
Jan 8, 2024
Merged
Fix some ball multiplier configs #3939
AsparagusEduardo
merged 6 commits into
rh-hideout:upcoming
from
Bassoonian:pokeballrateupdates
Jan 8, 2024
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what does ball multiplier mean? is it like how it affects the catch rate? |
Ye. It's the modifier applied to a Poké Ball when you throw it in battle in order to catch a Pokémon. |
make senses now that you put it that way 💀 |
LOuroboros
previously approved these changes
Jan 8, 2024
AsparagusEduardo
requested changes
Jan 8, 2024
…ts in a more specific manner Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
…R and B_SAFARI_BALL_MODIFIER Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
…d_handleballthrow into a regular if/else if statement Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
AsparagusEduardo
approved these changes
Jan 8, 2024
Fervstheone
added a commit
to Fervstheone/pokeemerald-expansion
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this pull request
Jan 9, 2024
* Fix some ball multiplier configs * Updated the comment of B_LURE_BALL_MODIFIER * Specified the effects of B_LURE_BALL_MODIFIER in itsa state its effects in a more specific manner Co-authored-by: Eduardo Quezada D'Ottone <[email protected]> * Corrected the comments of B_DREAM_BALL_MODIFIER, B_SPORT_BALL_MODIFIER and B_SAFARI_BALL_MODIFIER Co-authored-by: Eduardo Quezada D'Ottone <[email protected]> * Turned the ternaries in the case for the Lure Ball's catch rate in Cmd_handleballthrow into a regular if/else if statement Co-authored-by: Eduardo Quezada D'Ottone <[email protected]> --------- Co-authored-by: LOuroboros <[email protected]> Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
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