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Fix Vs Seeker description. #3718

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Dec 13, 2023
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2 changes: 1 addition & 1 deletion include/config/item.h
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,6 @@
#define I_REPEL_LURE_MENU TRUE // If TRUE, the player is able to choose which Repel/Lure to use once the previous one runs out. Cursor position is saved by VAR_LAST_REPEL_LURE_USED if not 0.

// Vs. Seeker
#define I_VS_SEEKER_CHARGING 0 // If this flag is assigned, the Vs Seeker will functionlity will be enabled. When the player has the Vs. Seeker, Match Call rematch functions will stop working.
#define I_VS_SEEKER_CHARGING 0 // If this flag is assigned, the Vs Seeker functionality will be enabled. When the player has the Vs. Seeker, Match Call rematch functions will stop working.

#endif // GUARD_CONFIG_ITEM_H
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