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Inclusion of the tx_debug_system #2277
Inclusion of the tx_debug_system #2277
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…rewrite and tons of additions V2: Fly, Warp, Flags, Vars, give items, give pkm 2 versions Improved cheats, reworked the vars system vars function now starts at VARS_START and end VARS_END Figured out how to display FieldMessages, reimplemented CheckSafeBlock, cleanup DebugAction_DestroyExtraWindow instead of multiple, renamed text variables cleanup + pokemon simple give pokemon complex nearly done Complex pkm works, items now with icons if statement cleanup alter build tools to include maps per map group Warp functionallity added hex value to flags and vars cleanup Credits
…s including hidden when using PE Give all TMs, watch credits, change trainer name/gender/id implemented moves
Thanks to Expo
…hanks to "Subzero Eclipse" for pointing it out
Toggle running shoes, Poison all mons, Max money, Max coins, Trigger daycare egg, Fill PC CREDITS: @Sierraffinity
… to @Lunos for reporting
…econd ability was ABILITY_NONE, thanks to Syreldar
I don't think that's a good place to put them in? This is a general debug menu after all. It has no place in a file to configure battle related mechanics. A new |
Oh true, you said "like", I overread that, gonna change it |
…file 'constants/debug_config.h'
…ed accidental type hin removal, changed indentation
changed no bag use and no catching flags to battle_config.h, removed TX reference (big sad)
…uires them is used
Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
Description
Merged the debug menu into the master, added preproc directives TX_DEBUG_SYSTEM to enable/disable the debugging, located in debug.h.
Any additional suggestions for better rhh compatibility are welcome.
Discord contact info
TheXaman#5612