Triple Kick calls attackstring and ppreduce twice #3054
Labels
bug
Bug
category: battle-mechanic
Pertains to battle mechanics
category: move effect
Pertains to move effects
status: confirmed
This bug has been confirmed to exist in the codebase
Description
The battle script for Triple Kick's effect calls ppreduce and attackstring.
Then it jumps to
BattleScript_HitFromCritCalc
which also calls both of them.Version
upcoming (Edge)
Upcoming Version
8efbe82
Discord contact info
Lunos#4026
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