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Triple Kick calls attackstring and ppreduce twice #3054

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LOuroboros opened this issue Jun 12, 2023 · 0 comments · Fixed by #3074
Closed

Triple Kick calls attackstring and ppreduce twice #3054

LOuroboros opened this issue Jun 12, 2023 · 0 comments · Fixed by #3074
Labels
bug Bug category: battle-mechanic Pertains to battle mechanics category: move effect Pertains to move effects status: confirmed This bug has been confirmed to exist in the codebase

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@LOuroboros
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Description

The battle script for Triple Kick's effect calls ppreduce and attackstring.
Then it jumps to BattleScript_HitFromCritCalc which also calls both of them.

Version

upcoming (Edge)

Upcoming Version

8efbe82

Discord contact info

Lunos#4026

@LOuroboros LOuroboros added bug Bug category: battle-mechanic Pertains to battle mechanics status: unconfirmed This bug has not been reproduced yet status: confirmed This bug has been confirmed to exist in the codebase category: move effect Pertains to move effects and removed status: unconfirmed This bug has not been reproduced yet labels Jun 12, 2023
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Labels
bug Bug category: battle-mechanic Pertains to battle mechanics category: move effect Pertains to move effects status: confirmed This bug has been confirmed to exist in the codebase
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