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Update include/battle.h
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Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
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AlexOn1ine and AsparagusEduardo authored Nov 9, 2023
1 parent c4bf651 commit 1618200
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion include/battle.h
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Expand Up @@ -718,7 +718,7 @@ struct BattleStruct
bool8 trainerSlideBeforeFirstTurnMsgDone;
u32 aiDelayTimer; // Counts number of frames AI takes to choose an action.
u32 aiDelayFrames; // Number of frames it took to choose an action.
bool8 transformZeroToHero[PARTY_SIZE][2];
bool8 transformZeroToHero[PARTY_SIZE][NUM_SIDES];
};

// The palaceFlags member of struct BattleStruct contains 1 flag per move to indicate which moves the AI should consider,
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