Fix banding artifacts of 3D space view's skybox #5279
Merged
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What
Add simple algebraic (doesn't need a texture lookup) dithering to 3D generic skybox in order to fix banding artifacts.
Depending on your screen and screen calibration you may or may not have been annoyed by this in the past (on most of the setups I use it's quite glaring)
Before:
After:
Note the ring artifacts which are mostly gone on the second screenshot - if you can't spot the difference, make sure to look at the screenshots without any scaling with your screen at high brightness relative to your surroundings
Checklist
main
build: app.rerun.ionightly
build: app.rerun.io