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New debug option to show an actual timeline for the Blueprint #4609
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0e71c3d
Swap out the whole timeline panel for the blueprint store
jleibs 33d1ce5
Switch blueprint to log with real timepoints
jleibs 2d5e400
Use correct time_ctrl for determining visibillity
jleibs b7e054f
Use correct query for blueprint entities
jleibs 6d075b1
Use the blueprint time_ctrl to drive the blueprint queries
jleibs 810de30
Make the blueprint timeline useful with an option to disable GC
jleibs 3c91af7
Fix rebase for blueprint timepoint
jleibs 7a5e641
Cleanup menu / config options
jleibs 46af2f8
Fix time state updates
jleibs f6902ce
Fix build error in release
jleibs 03416d0
Merge branch 'main' into jleibs/blueprint_timeline
jleibs 9d88924
Make the blueprint inspection panel a secondary timeline panel
jleibs 3b8e773
GC the blueprints more frequently
jleibs 5215ad9
Switch blueprint gc to a radio button
jleibs d773da7
Comment explaining why we can't update the blueprint while we're insp…
jleibs b2a6047
Use re_ui.radio_value
jleibs af8cc5d
Plumb store through data_ui
jleibs 072118b
On the timeline view derive store from the TimePanel source
jleibs c532ed7
More plumbing of queries and stores
jleibs ea96bb2
Limit entity-path store+query guessing to the selection_panel impleme…
jleibs b7a5014
Renames and docstrings
jleibs 23ee728
Merge branch 'main' into jleibs/blueprint_timeline
jleibs 79e395a
Title the blueprint streams accordingly
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Will a tensor entity ever be on the blueprint timeline? I thought that was only applicable to stuff like containers and space view entities?
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I guess I'm a bit confused why some
current_query()
has becomecurrent_query_for_entity_path
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Yes -- data overrides will be stored in the blueprint. So if you set an override, and then select the blueprint entity representing that override you'll hit this code path.
I scoped my search & replace to the data_ui elements which is the only context in which it should theoretically matter .