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Switch from egui_dock to egui_tiles #2082

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merged 4 commits into from
May 11, 2023
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@emilk emilk commented May 10, 2023

Closes #1897

egui_tiles

What

Replaces egui_dock with our new crate egui_tiles.

Functionality-wise extremely similar at this point, but perhaps with slightly nicer drag-and-drop.

Future PR:s will:

  • Show the tile tree hierarchy in the blueprint view
  • Use dynamic grid layouts instead of binary splits as the default heuristic

Checklist

PR Build Summary: https://build.rerun.io/pr/2082

@emilk emilk added ui concerns graphical user interface dependencies concerning crates, pip packages etc labels May 10, 2023
@emilk emilk marked this pull request as ready for review May 10, 2023 20:47
@Wumpf Wumpf self-requested a review May 11, 2023 07:00
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looks pretty straight forward!
still thinking showing contents while dragging is better, but I guess that's really just taste :)

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emilk commented May 11, 2023

Maybe I should leave the original, but darken it or something. I'll do some experimentation.

@emilk emilk merged commit bd8a072 into main May 11, 2023
@emilk emilk deleted the emilk/integrate-egui_tile_tree branch May 11, 2023 07:22
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Replace egui_dock with a better layout system
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