re_renderer: do not silently drop draw phases #1471
Merged
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I woke up to an almost black screen today:
and could not for the life of me figure out why: no logs, no crash... just darkness 🤷♂️.
Turns out I had a code path that could sometimes use a renderer without registering it first.
Right now when that happens we silently drop the draw calls for this renderer... and we don't stop there, we actually silently drop the entire draw phase for everybody else!