Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Integrate depth clouds into Rerun #1421
Integrate depth clouds into Rerun #1421
Changes from 21 commits
db87ebf
ea87f88
931b468
0ee30e1
66729fe
981ddfc
90ecd3d
f8bd1fc
ad9b19e
3d79fd6
85f40ca
5e84d89
6dd8819
e564ce3
2114e22
d12a5b9
0335097
2356b33
e157911
cb9d705
7cf4fd0
6581a98
007c81b
3588352
4c0ad58
a9c1fb1
File filter
Filter by extension
Conversations
Jump to
There are no files selected for viewing
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
given that the way you wrote the matrix up seems to be the "normal way" and that you moved out the transpose from the shader, maybe the transpose should be on
renderer/depth_cloud.rs
?There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I'm writing the matrix as if the constructor accepted rows rather than columns (cause I find it easier to read), so i should be the one transposing back no?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
When I tried it I found it a bit too sensitive still
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
[out of scope] Also I noticed that units in points might be nice as well after all. That requires much deeper changes tho and I don't know how to make the ui story for that ok - probably we need to make the setting thing we have on for point & line sizes on the space view "a thing" and re-use it here
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This feels pretty good with the new sensitivity I've just set