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Describe the annoyance
Compile times for rerun are rather long right now. Even when disabling most of its features, its compile-time really adds up and i'm wondering whether things like egui really need to be compiled when we're only using the sdk to log data..
We have a medium-size rust application and in the compile-timings, the crates with the longest compile-times all seem to be rerun-related.
This is how we add rerun in our cargo.toml
rerun = { version = "0.12.1", default-features = false, features = ["sdk"] }
To Reproduce
Install rerun, compile with cargo build --timings
Screenshots
The text was updated successfully, but these errors were encountered:
Describe the annoyance
Compile times for rerun are rather long right now. Even when disabling most of its features, its compile-time really adds up and i'm wondering whether things like egui really need to be compiled when we're only using the sdk to log data..
We have a medium-size rust application and in the compile-timings, the crates with the longest compile-times all seem to be rerun-related.
This is how we add rerun in our cargo.toml
rerun = { version = "0.12.1", default-features = false, features = ["sdk"] }
To Reproduce
Install rerun, compile with
cargo build --timings
Screenshots
The text was updated successfully, but these errors were encountered: