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UI point size is wrong when zooming in 2D image #2758
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Seems to be a regression since last release: |
This still repros for me on main. Investigating a bit further, The key appears to be choosing a window aspect ratio such that when zoomed all the way out, the image is scaled based on the horizontal dimension. If instead the window is larger than the source image, or the scaling is driven off the vertical dimension, then everything works fine. |
excellent find/observation. fix coming |
…ased on horizontal dimension (#2805) ### What Fixes #2758 * #2758 ### Checklist * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested [demo.rerun.io](https://demo.rerun.io/pr/2805) (if applicable) - [PR Build Summary](https://build.rerun.io/pr/2805) - [Docs preview](https://rerun.io/preview/pr%3Aandreas%2Ffix-ui-scale-for-horizontal-scaling/docs) - [Examples preview](https://rerun.io/preview/pr%3Aandreas%2Ffix-ui-scale-for-horizontal-scaling/examples)
Run colmap, in both the 3D and the 2D view set the UI points to 10.
Then Zoom in in the image.
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