2D hover->3D ray doesn't account for camera perpsective #2459
Labels
🪳 bug
Something isn't working
🏎️ Quick Issue
Can be fixed in a few hours or less
📺 re_viewer
affects re_viewer itself
The white part of the ray should hit the depth image, but it doesn't because it seems we're taking the distance for the ray length directly without accounting for perspective
Meaning that in the middle of the image it works out:
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