Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Hovering 3D objects in 2D scenes should display correct ray in corresponding 3D view #1818

Open
Wumpf opened this issue Apr 11, 2023 · 0 comments
Labels
📺 re_viewer affects re_viewer itself ui concerns graphical user interface

Comments

@Wumpf
Copy link
Member

Wumpf commented Apr 11, 2023

image

The only thing that gives out 3D ray information from a 2D view is depth images with a defined meter right now. We fill in the image plane distance otherwise.
Should make the flow of this depth information more principled to account for 3D objects. Related to #1581

@Wumpf Wumpf added enhancement New feature or request 👀 needs triage This issue needs to be triaged by the Rerun team ui concerns graphical user interface 📺 re_viewer affects re_viewer itself and removed enhancement New feature or request 👀 needs triage This issue needs to be triaged by the Rerun team labels Apr 11, 2023
Wumpf added a commit that referenced this issue Apr 11, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
📺 re_viewer affects re_viewer itself ui concerns graphical user interface
Projects
None yet
Development

No branches or pull requests

1 participant