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Log an image explicitly as a 3D surface/billboard #1531

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Tracked by #1537
jleibs opened this issue Mar 7, 2023 · 1 comment
Open
Tracked by #1537

Log an image explicitly as a 3D surface/billboard #1531

jleibs opened this issue Mar 7, 2023 · 1 comment
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enhancement New feature or request 🍏 primitives Relating to Rerun primitives 📺 re_viewer affects re_viewer itself user-request This is a pressing issue for one of our users

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@jleibs
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jleibs commented Mar 7, 2023

Motivating use-case: I have an image that represents a map. I want to place that map on the "floor" of my 3D space. This is different from a camera projection because I want the image plane to be located at specific geometric location with a specified mapping from pixels to 3d distance.

Example of equivalent functionality in rviz:
image

This seems like it could mostly be handled with a Rigid3 transform + scale to map from pixel -> spatial coordinates.

@jleibs jleibs added enhancement New feature or request 🔺 re_renderer affects re_renderer itself labels Mar 7, 2023
@Wumpf
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Wumpf commented Mar 7, 2023

On the re_renderer side we support arbitrary spanning vectors for textured rectangles. This means that this is mostly a matter of re_viewer and SDK :)

@Wumpf Wumpf added 🐍 Python API Python logging API 🦀 Rust API Rust logging API 📺 re_viewer affects re_viewer itself and removed 🔺 re_renderer affects re_renderer itself labels Mar 7, 2023
@Wumpf Wumpf added 🍏 primitives Relating to Rerun primitives user-request This is a pressing issue for one of our users and removed 🐍 Python API Python logging API 🦀 Rust API Rust logging API labels Apr 25, 2024
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Labels
enhancement New feature or request 🍏 primitives Relating to Rerun primitives 📺 re_viewer affects re_viewer itself user-request This is a pressing issue for one of our users
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