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Opacity for images/depth-images/videos/etc. is broken in 3D #11156

@Wumpf

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@Wumpf

The opacity feature on the re_renderer textured rectangle predates our new ability to sort drawables which got introduced in

( this is not a regression of #11131, but it affects the behavior of this bug a bit)

Screenshot 2025-09-09 at 17 18 58

Currently images draw always as part of the opaque phase, even when they're transparent. We have to put them in the right phase and correctly handle draw order

-> This is strongly related to

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