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Fix crash for missing class ids causing zero sized texture (#1947)
* Fix crash for missing class ids causing zero sized texture Two things fixed actually: * texture manager now checks for zero sized texture, this ripples out in a lot more error handling * class id texture texture handles not having any classes gracefully * Use Display for all errors * typo * Better naming of error * Better docs and names * Fix off-by-one error * some use of `context`, change which error is implicitly converted on texture manager2d --------- Co-authored-by: Emil Ernerfeldt <[email protected]>
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