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v1.6.0

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@raoulvdberge raoulvdberge released this 29 Jun 09:37
· 1082 commits to develop since this release

Added

  • Added the Cutting Tool.
  • Added covers.
  • Added new storage disk system where the storage disk data (items, fluids) are stored off the disk itself, in another file (refinedstorage_disks.dat). The disk itself only stores its ID.
  • Added /createdisk command which creates a disk based on the disk ID. Turn on advanced tooltips to see the disk ID on a disk item.
  • Added config option to configure controller max receive rate.
  • Added config option to configure energy capacity of Refined Storage items.
  • Added config option to change Reader / Writer channel energy capacity.
  • Added a fully charged regular Controller to the creative menu.
  • Added a missing config option for Crafter Manager energy usage.
  • Added support for Disk Drive / Storage Block storage and capacity to OC integration.
  • Added "Search box mode" button to the Crafter Manager.

Changed

  • Renamed "Printed Processors" to "Cut Processors".
  • Rewrote autocrafting.
  • Rewrote network energy storage.
  • The Controller item now shows a durability bar for the energy.
  • You can no longer put a Filter in filter slots to gain additional filter slots.
  • You can now re-insert Processing Patterns in the Pattern Grid and have the inputs and outputs be completed.
  • If an Interface is configured to expose the entire network storage (by configuring no export slots), it will no longer expose the entire RS storage, due to performance issues.
  • The Portable Grid no longer exposes a inventory for crossmod interaction, due to performance issues.
  • The Crafting Monitor is now resizable and its size can be configured (stretched, small, medium, large).
  • The Crafting Monitor now splits its tasks over tabs.
  • An empty blacklist now means: accept any item. An empty whitelist now means: don't accept any item (an empty whitelist USED to mean: accept any item).
  • The Importer now skips over empty slots.
  • The Exporter now round-robins over every configured item or fluid to export instead of exporting them all at once.
  • Updated Russian translation.
  • Autocrafting tasks that take longer than 5 seconds to CALCULATE (NOT execute) are automatically stopped to avoid server strain.
  • Changed fluid storage progression to be 64k - 256k - 1024k - 4096k.
  • Made all IO blocks have a blacklist instead of a whitelist by default.

Fixed

  • Fixed bug where pattern was recipe pattern was creatable when there was no recipe output.
  • Fixed a crash when breaking an Ender IO conduit with the Destructor.
  • Fixed bug where storage disks in Portable Grids could be moved into themselves.
  • Fixed the Crafter crashing when opening it while connected to a Primal Tech Grill or Kiln.
  • Fixed bug where Crafting Upgrade on Interface kept too many items in stock.
  • Fixed bug where External Storage could only handle 1 fluid inventory per block.
  • Fixed shift clicking a created pattern going into Grid inventory.
  • Fixed crash when moving a wireless item with the number keys.
  • Fixed bug where item storage tracker didn't save sometimes.
  • Fixed bug where External Storage doesn't detect new inventory when rotating.
  • Fixed JEI recipe transferring in Pattern Grid allowing non-processing recipes in processing mode and vice-versa.
  • Fixed using Interfaces for minimum stock levels failing when requester is also an Interface.
  • Fixed ItemZoom incompatibility in Grid and crafting preview window.
  • Fixed shift clicking upgrades into Interface making upgrades go to import slots.
  • Fixed duplication glitch with storages.
  • Prevent accidental Grid scrollbar click after clicking JEI recipe transfer button.

Removed

  • Removed Regulator mode in the Exporter.
  • Removed MCMultiPart integration.
  • Removed Project E integration.
  • Removed blocking mode in autocrafting.
  • Removed the Wrench.
  • Removed "void excess items or fluids" functionality on storages.
  • Removed the Solderer.
  • Removed "compare oredict" buttons on Exporter, Importer, etc.
  • Removed ConnectedTexturesMod integration for fullbright textures, RS now has fullbright textures natively.
  • Removed autocrafting with fluids (the bucket filling mechanic). This will be replaced in a later version with native fluid autocrafting, where Crafters can insert fluids to external inventories.