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Can't remove items from RS grid #2568
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Commented on the issue over at their github as the issue is at least 90% their fault. I'm not certain how and if we can improve how we react to a NEIHBORS_CHANGED event. |
Some more looking at our side we do have a problem here. We are currently reacting to any NEIGHBORS_CHANGED (this happens lots, for example when a player opens a chest) with invalidating the Storage cache. This was fine in 1.12, but in 1.15 this invalidation gives each stack a new UUID which in turn causes them to not be extractable from a grid. Not seeing too many good solutions. Maybe we can call something else if the block state didn't change? |
Not sure, if it helps, but this also happens with Ender Chests from Ender Storage Versions:
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For what it's worth, I also saw this issue when trying to connect with the Dank Storage mod. Pack: Enigmatica 6 0.2.13 |
Sorry to necro, but this issue is still present on ATM6:TTS. Using this with Compact Drawers also causes the system to spaz out when an item is added to a drawer. This can be ignored if you use the drawer controller instead of the drawer itself when using the External Storage. Pack version 1.1.6, will get mod versions if this helps. |
Yes, we know the issue is still present, that's why the bug is still open. |
Issue description:
When I connect a dimstorage chest to my RS system using the external storage I can't take any items from my RS grid. Not just the items from the dimstorage chest. I already reported it on the dimstorage github but they told me I should contact you: Edivad99/DimStorage#27
Steps to reproduce:
Versions:
Does this issue occur on a server? [yes/no]
Yes
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