Why client retryTimeout always be 1? #2069
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Answered by
vmihailenco
Apr 7, 2022
Replies: 2 comments 1 reply
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Nope, this looks like bug. According to Git history, it should be: if cmd.readTimeout() == nil {
atomic.StoreUint32(&retryTimeout, 1)
} else {
atomic.StoreUint32(&retryTimeout, 0)
} Does that make sense? |
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Answer selected by
ray2011
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@vmihailenco May I pull a request to fix it? |
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Nope, this looks like bug. According to Git history, it should be:
Does that make sense?