Adding ability to control state from refs during onDrag #577
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Problem
When dragging it's a challenge to manage state from refs because internally
this.setState
will always override anyrefs.setState
making it useless.Even if you return false from the function DraggableCore will
this.handleDragStop(new MouseEvent('mouseup'));
trigger drag stop.Solution
Return an object with a key
controlled
and if it's true it will short circuit onDrag giving the custom callback the ability to control the state.https://www.loom.com/share/2ca4ef824bc2404bac0cbf2f8108de2c