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[examples] Fix PBR and Shadowmap example shaders for GLSL 1.20 #4167

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merged 2 commits into from
Jul 20, 2024

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CDM15y
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@CDM15y CDM15y commented Jul 17, 2024

Removed presicion mediump float because it is for GLES, and not desktop GL.
also removed 'in' that are in a multitude of lines, because someone when porting it didn't remove it and didn't test it.

Tested on Mesa Mobile Intel® GM45 Express Chipset (CTG) (0x2a42)

it works.

remove presicion mediump float because it is for GLES, and not desktop GL
@CDM15y CDM15y changed the title Update pbr.fs [examples] Update pbr.fs Jul 17, 2024
@CDM15y CDM15y changed the title [examples] Update pbr.fs [examples] Fix PBR shaders for GLSL 1.20 Jul 17, 2024
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CDM15y commented Jul 17, 2024

I am going to test the other shaders, and try to port the GLSL 330 ones.

also suffers the same problem as pbr.fs
@CDM15y CDM15y changed the title [examples] Fix PBR shaders for GLSL 1.20 [examples] Fix PBR and Shadowmap example shaders for GLSL 1.20 Jul 17, 2024
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CDM15y commented Jul 17, 2024

Fixed shadowmap.fs

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raysan5 commented Jul 20, 2024

EDIT: Sorry, I missunderstood the comment. Thanks for the improvement!

@raysan5 raysan5 merged commit 2d94d8d into raysan5:master Jul 20, 2024
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CDM15y commented Jul 22, 2024

No problem

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2 participants