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Fix the Julia set shader example #3467
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…h high iteration numbers
raysan5
reviewed
Oct 26, 2023
@joshcol9232 Thanks for the improvement, added some possible points to review. |
@raysan5 thank you for the timely review; I've updated given the comments and also tidied elsewhere in the code where the coding conventions were not being followed. Thanks! |
@joshcol9232 thanks for the review! |
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A follow-up to #3466
Hello! Ever since I added the Julia set shader example (~4 years ago!) it had always bugged me that the zoom function was never correct. This PR fixes this, and is also a general tidy-up.
In summary:
COLOR_CYCLES
variable to the shader to allow for cycling of the color palette. This allows for finer details of the fractal to be shown when using a high max iteration number.Issue
Fixes: #3465
Testing
I have tested the code on my Linux machine. I have not tested on glsl100 platforms, or Windows.