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As originally mentioned by @ubkp in the issue [core] Splitting rcore by platform into submodules, here is the fix for the keyboard handling issue with SDL.
This modification includes a mapping table between SDL scancodes and raylib keys, along with a function to safely retrieve them.
I've also revised the state change of
CORE.Window.shouldClose
by usingCORE.Input.Keyboard.exitKey
instead ofSDLK_ESCAPE
directly, but as indicated in the comment, I believe this part would be better placed outside of the switch statement.