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The passed order of control points should be checked and the user should be informed in it is passed wrongly
The text was updated successfully, but these errors were encountered:
const std::array<int, gridDim> order = {1 ,1}; const std::vector<std::vector<ControlPoint>> controlPoints = {{{.p = {0, 0}, .w = 1}, {.p = {0, L}, .w = 1}}, {{.p = {L, 0}, .w = 1}, {.p = {L, L}, .w = 1}}}; auto controlNet = Dune::IGA::NURBSPatchData<gridDim, dimWorld>::ControlPointNetType(dimSize, controlPoints); patchData = Dune::IGA::degreeElevate(patchData, 0, 1); patchData = Dune::IGA::degreeElevate(patchData, 1, 1); const std::vector<std::vector<ControlPoint>> controlPoints = {{{.p = {0, 0}, .w = 1}, {.p = {L / 2.0, 0}, .w = 1}, {.p = {L, 0}, .w = 1}}, {{.p = {0, L / 2.0}, .w = 1}, {.p = {L / 2.0, L / 2.0}, .w = 1}, {.p = {L, L / 2.0}, .w = 1}}, {{.p = {0, L}, .w = 1}, {.p = {L / 2.0, L}, .w = 1}, {.p = {L, L}, .w = 1}}}; auto controlNet = Dune::IGA::NURBSPatchData<gridDim, dimWorld>::ControlPointNetType(dimSize, controlPoints); const std::array<int, gridDim> order = {2, 2};
Different node numbering if grid is generated with above set of control points
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rath3t
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The passed order of control points should be checked and the user should be informed in it is passed wrongly
The text was updated successfully, but these errors were encountered: