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Please ★ this library.
Now, you don't have to download different libraries to include different font icons. This SwiftIcons library helps you use icons from any of the following font icons.
- Dripicons
- Emoji
- FontAwesome
- Icofont
- Ionicons
- Linearicons
- Map-icons
- Material icons
- Open iconic
- State face icons
- Weather icons
- TypIcons
SwiftIcons supports different objects from the object library.
- UIImage
- UIImageView
- UILabel
- UIButton
- UISegmentedControl
- UITabBarItem
- UISlider
- UIBarButtonItem
- UIViewController
- UITextfield
- UIStepper
- iOS 9.0+
- Xcode 8
CocoaPods is a dependency manager for Cocoa projects.
Make sure you have the latest version of CocoaPods by running:
$ gem install cocoapods
# (or if the above fails)
$ sudo gem install cocoapods
Update your local specs repo by running:
$ pod repo update
Add the following lines to your Podfile
:
target 'YourProject' do
use_frameworks!
pod 'SwiftIcons', '~> 3.0'
end
Then run the following command
$ pod install
You can start using the library by importing it wherever you want
import SwiftIcons
Carthage is a decentralized dependency manager for Cocoa projects.
Install the latest version of Carthage.
Add this line to your Cartfile
:
github "ranesr/SwiftIcons" ~> 3.0
or for master
,
github "ranesr/SwiftIcons" "master"
Then run carthage update --platform ios
and add the built framework to your project by following these instructions from Carthage.
Copy all the files from Source
folder.
Link to files.
- SwiftIcons.swift
- Dripicons.ttf
- Emoji.ttf
- FontAwesomeBrands.ttf
- FontAwesomeRegular.ttf
- FontAwesomeSolid.ttf
- Icofont.ttf
- Ionicons.ttf
- Linearicons.ttf
- MapIcons.ttf
- MaterialIcons.ttf
- OpenIconic.ttf
- Stateface.ttf
- WeatherIcons.ttf
- TypIcons.ttf
Check to import all ttf files in project, "Project" > "Target" > "Copy Bundle Resources"
You can check library reference documentation here.
- No more image icons any more
There are different font types for each of the font icons
Font Icons | Version | Font Types | Icons |
---|---|---|---|
Dripicons | 2.0 | dripicons | dripicons |
Emoji | emoji | emoji | |
FontAwesome | 5.1.0 | fontAwesome | fontAwesome |
Icofont | 1.0.0 Beta | icofont | icofont |
Ionicons | 2.0.1 | ionicons | ionicons |
Linearicons | 1.0.0 | linearIcons | linearIcons |
Map-icons | 3.0.2 | mapicons | mapicons |
Material icons | 2.2.0 | googleMaterialDesign | googleMaterialDesign |
Open iconic | 1.1.1 | openIconic | openIconic |
State face icons | state | state | |
Weather icons | 2.0.10 | weather | weather |
TypIcons | 2.0.7 | TypIcons | Typicons |
When setting an icon to any object, you have to mention which font type it is and then select which icon you want to set from that particular font icon.
import SwiftIcons
UIImage.init(icon: .emoji(.airplane), size: CGSize(width: 35, height: 35))
// Icon with colors
UIImage.init(icon: .emoji(.airplane), size: CGSize(width: 35, height: 35), textColor: .red)
UIImage.init(icon: .emoji(.airplane), size: CGSize(width: 35, height: 35), textColor: .white, backgroundColor: .red)
// Stacked icons with bigger background
UIImage.init(bgIcon: .fontAwesomeRegular(.circle), topIcon: .fontAwesomeRegular(.square))
// Stacked icons with smaller background
UIImage.init(bgIcon: .fontAwesomeSolid(.camera), topIcon: .fontAwesomeSolid(.ban), topTextColor: .red, bgLarge: false)
// Stacked icons with custom size
UIImage.init(bgIcon: .fontAwesomeSolid(.camera), topIcon: .fontAwesomeSolid(.ban), topTextColor: .red, bgLarge: false, size: CGSize(width: 50, height: 50))
import SwiftIcons
// Setting icon to image view
imageView.setIcon(icon: .weather(.rainMix))
// Icon with colors
imageView.setIcon(icon: .mapicons(.amusementPark), textColor: .white, backgroundColor: .blue, size: nil)
import SwiftIcons
// Setting icon to label
label.setIcon(icon: .ionicons(.paintbrush), iconSize: 70)
// Icon with colors
label.setIcon(icon: .googleMaterialDesign(.rowing), iconSize: 70, color: .white, bgColor: textColor)
// Icon with text around it
label.setIcon(prefixText: "Bus ", icon: .linearIcons(.bus), postfixText: " icon", size: 20)
// Icon with color & colored text around it
label.setIcon(prefixText: "Medal ", prefixTextColor: .red, icon: .ionicons(.ribbonA), iconColor: .red, postfixText: "", postfixTextColor: .red, size: nil, iconSize: 40)
// Icon with text with different fonts around it
label.setIcon(prefixText: "Font ", prefixTextFont: font1!, icon: .fontAwesomeSolid(.font), postfixText: " icon", postfixTextFont: font2!)
// Icon with text with different fonts & colors around it
label.setIcon(prefixText: "Bike ", prefixTextFont: font1!, prefixTextColor: .red, icon: .mapicons(.bicycling), iconColor: textColor, postfixText: " icon", postfixTextFont: font2!, postfixTextColor: .blue, iconSize: 30)
import SwiftIcons
// Setting icon to button
button.setIcon(icon: .linearIcons(.phone), forState: .normal)
// Icon with size and color
button.setIcon(icon: .openIconic(.clipboard), iconSize: 70, color: .blue, forState: .normal)
// Icon with text around it
button.setIcon(prefixText: "Please ", icon: .googleMaterialDesign(.print), postfixText: " print", forState: .normal)
// Icon with color & colored text around it
button.setIcon(prefixText: "Lock ", prefixTextColor: .red, icon: .googleMaterialDesign(.lock), iconColor: .yellow, postfixText: " icon", postfixTextColor: .blue, forState: .normal, textSize: 15, iconSize: 20)
// Icon with text with different fonts around it
button.setIcon(prefixText: "Happy ", prefixTextFont: font1!, icon: .ionicons(.happy), postfixText: " face", postfixTextFont: font2!, forState: .normal)
// Icon with text with different fonts & colors around it
button.setIcon(prefixText: "Pulse ", prefixTextFont: font1!, prefixTextColor: .darkGray, icon: .openIconic(.pulse), iconColor: .red, postfixText: " icon", postfixTextFont: font2!, postfixTextColor: .purple, forState: .normal, iconSize: 40)
// Icon with title below icon
button.setIcon(icon: .emoji(.ferrisWheel), title: "Ferris Wheel", color: .red, forState: .normal)
// Icon with title below icon with different color & custom font
button.setIcon(icon: .weather(.rainMix), iconColor: .yellow, title: "RAIN MIX", titleColor: .red, font: font!, backgroundColor: .clear, borderSize: 1, borderColor: .green, forState: .normal)
import SwiftIcons
// Setting icon at particular index
segmentedControl.setIcon(icon: .linearIcons(.thumbsUp), forSegmentAtIndex: 0)
segmentedControl.setIcon(icon: .linearIcons(.thumbsDown), forSegmentAtIndex: 1)
// Icons with sizes & colors
segmentedControl.setIcon(icon: .fontAwesomeSolid(.male), color: .red, iconSize: 50, forSegmentAtIndex: 0)
segmentedControl.setIcon(icon: .fontAwesomeSolid(.female), color: .purple, iconSize: 50, forSegmentAtIndex: 1)
import SwiftIcons
// Setting icon to tab bar item
tabBar.items?[0].setIcon(icon: .fontAwesomeSolid(.font), size: nil, textColor: .lightGray)
// Stacked icons for tab bar item
tabBar.items?[1].setIcon(bgIcon: .fontAwesomeRegular(.circle), bgTextColor: .lightGray, topIcon: .fontAwesomeSolid(.square), topTextColor: .lightGray, bgLarge: true, size: nil)
import SwiftIcons
// Change minimum & maximum value icons
slider.setMaximumValueIcon(icon: .emoji(.digitNine))
slider.setMinimumValueIcon(icon: .emoji(.digitZero))
// Change minimum & maximum value icons with colors
slider.setMaximumValueIcon(icon: .linearIcons(.pointerUp), customSize: nil, textColor: .red, backgroundColor: .clear)
slider.setMinimumValueIcon(icon: .linearIcons(.pointerDown), customSize: nil, textColor: .blue, backgroundColor: .clear)
import SwiftIcons
// Setting icon to bar button item
barButtonItem.setIcon(icon: .ionicons(.iosFootball), iconSize: 30)
// Icon with colors
barButtonItem.setIcon(icon: .ionicons(.iosFootball), iconSize: 30, color: textColor)
// Icon with custom cgRect
barButtonItem.setIcon(icon: .ionicons(.iosFootball), iconSize: 30, color: textColor, cgRect: CGRect(x: 0, y: 0, width: 30, height: 30), target: self, action: #selector(barButtonItem(sender:)))
// Icon with text around it
barButtonItem.setIcon(prefixText: "Please ", icon: .ionicons(.iosDownload), postfixText: " download", cgRect: CGRect(x: 0, y: 0, width: 30, height: 30), size: 23, target: self, action: #selector(barButtonItem(sender:)))
// Icon with color & colored text around it
barButtonItem.setIcon(prefixText: "Blue ", prefixTextColor: .red, icon: .ionicons(.iosFootball), iconColor: .blue, postfixText: " football", postfixTextColor: .green, cgRect: CGRect(x: 0, y: 0, width: 30, height: 30), size: 20, iconSize: 30, target: self, action: #selector(barButtonItem(sender:)))
// Icon with text with different fonts around it
barButtonItem.setIcon(prefixText: "Digit ", prefixTextFont: font1!, icon: .emoji(.digitOne), postfixText: " One", postfixTextFont: font2!, cgRect: CGRect(x: 0, y: 0, width: 30, height: 30), target: self, action: #selector(barButtonItem(sender:)))
// Icon with text with different fonts & colors around it
barButtonItem.setIcon(prefixText: "", prefixTextFont: font1!, prefixTextColor: .red, icon: .ionicons(.iosFootball), iconColor: .blue, postfixText: " football", postfixTextFont: font2!, postfixTextColor: .green, cgRect: CGRect(x: 0, y: 0, width: 30, height: 30), iconSize: 24, target: self, action: #selector(barButtonItem(sender:)))
import SwiftIcons
// Setting icon to the title
self.setTitleIcon(icon: .emoji(.animalHorse), iconSize: 30, color: .red)
import SwiftIcons
// Setting left view icon
textfield.setLeftViewIcon(icon: .fontAwesomeSolid(.search))
// Left view icon with colors & leftViewMode
textfield.setLeftViewIcon(icon: .state(.TX), leftViewMode: .always, textColor: .blue, backgroundColor: .clear, size: nil)
textfield.setLeftViewIcon(icon: .googleMaterialDesign(.plusOne), leftViewMode: .unlessEditing, textColor: .green, backgroundColor: .clear, size: nil)
// Setting right view icon
textfield.setRightViewIcon(icon: .openIconic(.questionMark))
// Right view icon with colors & rightViewMode
textfield.setRightViewIcon(icon: .weather(.rainMix), rightViewMode: .always, textColor: .red, backgroundColor: .clear, size: nil)
import SwiftIcons
// Setting icons
stepper.setDecrementIcon(icon: .ionicons(.iosPause), forState: .normal)
stepper.setIncrementIcon(icon: .ionicons(.iosPlay), forState: .normal)
Please check out the SwiftIcons App. In the demo project, if you click on any object, you will see the method description in the logs for the icon of that object.